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This mod adds realistic guns, mortars, and artillery pieces to the game. This mod is mostly meant to help with the mid game struggle against biters as well as add some late game scaling mobile artillery options.
Mods introducing new content into the game.
Cross-planet delivery that just works. Moving goods between planets means babysitting platform schedules and cargo requests by hand. Planet Express does it for you. Enrol a few cargo ships, tell each planet what it needs, and the mod finds the goods, picks a ship, and flies them over — no schedule micromanagement, ever.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Reduces grind and accelerates progression. Applies global speed/productivity/efficiency bonuses to all productive machines, doubles all module effects, and upgrades roboports with larger radius and faster charging.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a recipe for condensing petroleum gas to light oil, fork of original Mod by Myzumi1337.
Mods introducing new content into the game.
Farmed trees (the Space Age 'tree-plant' grown from tree-seed) absorb pollution at 10% of the PollutionSolutions2 wild-tree rate. PollutionSolutions2 only configures tree-type prototypes, so the plant-type farmed trees otherwise absorb nothing. No-op without PollutionSolutions2.
Mods introducing new content into the game.
Explore Nauvis' moon of Muluna, the source of the space science pack, and take your first step into space. Discover new uses for crushers, now enabled on all surfaces. Explore the universe, collect data from the skies, and bring it back to Muluna to generate Exploration science in order to upgrade your space platforms and reach even deeper into space.
Mods introducing new content into the game.
Allows players to quickly create rectangle resource patches.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
An addon for Extended Vanilla: Refining that adds melting recipes for ore dusts. Adjusted so it does not need Factorio Experimental Version
Small changes concerning balance, gameplay, or graphics.
Extends tooltips with additional information: building dimensions, fluid filters, module limits, heat parameters, radar scan time, and more.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Multithreaded, configurable, crafting-time-aware recycling system with perfect network isolation.
Mods introducing new content into the game.
Factorio 2.0 Overhaul! Adds dynamic, multi-lane Balancers that can be chained together. Features extreme UPS optimization, Quality-Aware filters, Fractional Ratios, and Gleba Spoilage routing!
Mods introducing new content into the game.
Enables sulfur mining on any planet of your choice. You can define a custom list of vanilla or modded planets in the startup settings.
Small changes concerning balance, gameplay, or graphics.
100 kg tungsten rods circling the planet at 0.01c (107 kt each). No warhead, no radiation — the explosive is velocity. Build a storage ring in orbit and rain them on biter nests.
Mods introducing new content into the game.
Adds a compact 1x1 roboport with weaker coverage, storage, and charging stats.
Mods introducing new content into the game.
Add a starry background to the starmap. The planets are no longer surrounded by endless darkness.
Small changes concerning balance, gameplay, or graphics.
Personal construction nanobots with quality support - Enhanced Performance Edition Personal nanobots for construction, repair, and turret ammo delivery - no roboports needed! Features quality support, combat automation, statistics GUI, and megabase optimization. Fully compatible with Factorio 2.0 and Space Age.
Mods introducing new content into the game.
Splits every infinite research so that after rank 10, the continuation requires promethium science in the same amount as space science.
Small changes concerning balance, gameplay, or graphics.
Teleport to a buddy's view location (where they're looking, not their character) with a hotkey.
Mods introducing new content into the game.
Your crew reached orbit around the shattered world of Fracta Mantis C when the Space Rig collided with a massive fragment, suffering critical damage. Thrusters are lost and most systems are down. Trapped in a cargo compartment, you can only operate external mechanical arms through a small terminal. Gather resources from orbit, repair the rig, and rebuild a control room.
Large total conversion mods.