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Adds an Aquilo technology that unlocks a Fulgorian Maintenance Hub that uses power to create matter to repair bulidings
Mods introducing new content into the game.
Fixes the missing space valve item prototypes, moves fluid handling buildings onto the Advanced Fluid Handling tab, and hides its valves when Configurable Valves is present.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
Fulgora's moon of puzzles. Ancient wrecks embedded in thick ice can seemingly be repaired, including a colossal nuclear reactor that could transform the possibilities on the surface... if you can get it working. Cerys is a complete and polished mod that does not modify the vanilla game in any way, so is easy to include in existing saves.
Mods introducing new content into the game.
Productivity for intermediates, science packs, final products, spoilage rate, and modded recipes. Bonuses for player stats, robot specs, weapon speed, stack size, cargo landing pads, and more... Override game limits on productivity, efficiency, speed, quality, and recycling. Settings to disable, limit, and rebalance each added research. Designed for vanilla, Space Age, and overhaul mods.
Small changes concerning balance, gameplay, or graphics.
A Factorio 2.0 industrial overhaul with true orefields, real ore processing, metallurgy, hydrometallurgy, petrochemistry, catalysts, gases, waste handling, and advanced materials.
Large total conversion mods.
Start underground. The Nauvis surface is hostile and normal surface construction is forbidden; dig out cave space, use shafts, and build your factory below.
Large total conversion mods.
Angel's and Bob's route every basic intermediate through the full Nauvis chain, and Space Age's planet recipes need exactly those. This adds local ways to get the missing pieces from what each planet actually has. Numbers are taken from real extraction chemistry.
Large total conversion mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Display train stats and records travelling through Space Exploration's space elevator. Based on Rocket Log by robot256 and Train Log by zomis. Beta release. Feedback, suggestions, and reports appreciated!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Records your Factorio factory's growth as you play. The free companion tool on GitHub turns the recording into an interactive timelapse you can pan, zoom, and scrub through. Can also generate a timelapse retroactively from saves you already have. Alpha release: expect bugs and breaking changes between versions.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
An experimental prototype that replaces the linear tech tree with a mining-triggered card draft: weighted odds and pity protection decide which technologies you're allowed to research next, while drill heat builds up alongside it and throttles how efficiently that mining converts into progress — deliberately paired with the draft, not meant to be balanced or modded separately. Tuned against Space Age progression; no full gameplay validation performed for either configuration.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Visit the frozen mountains of planet Paracelsin, where mining zinc is a race against clogging and freezing.
Mods introducing new content into the game.
A large train foundry that assembles complete trains from Smart Train Combinator models: pick a train shape, choose its resource, and the finished train fuels up and drives off onto your rail network on its own. Requires Smart Train Combinator.
Mods introducing new content into the game.
A large train foundry building that assembles complete trains from blueprint templates: import a train blueprint, queue it, feed the parts with inserters, and watch the finished train fuel up and drive off onto your rail network on its own.
Mods introducing new content into the game.
Adds a fading slow to attack damage, heavier damage has a heavier and longer-lasting slow.
Small changes concerning balance, gameplay, or graphics.
This planet was once being terraformed by humanity for habitation, but after some unknown incident, the terraforming was halted and it was abandoned for a very long time. In the end, it became a strange world—one with an excellent climate and environment, yet completely devoid of any traces of life. However, it seems that the people who were carrying out the terraforming had some purpose for this planet beyond simply making it habitable...
Mods introducing new content into the game.
一款所有功能可自由开关的辅助模组,帮你节省垃圾时间,提升游戏体验。支持多个大型模组。 qq群:939886893 A fully toggleable quality-of-life mod that saves you from unnecessary chores and improves gameplay. Compatible with many major mods.
Small changes concerning balance, gameplay, or graphics.