Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Nothing says I love you like "Sustained Nuclear Bombardment." Includes Different tanks with munitions suited to many playstyles, as well as some explosives-based resource processing. Enjoy Improved long-range cannon shells or artillery canister munitions, or flam your werfen with flame tanks and car equipped with a roasty toastie device. give the bugs your ire as you deploy minefields to spite gods. suited for tougher biters. Now Include some Seablock tools and Encabulation tech
Mods introducing new content into the game.
A combinator that allows the filtering of values. Reimagined version of the original filter combinator by Sil3ntSt0rm.
Mods introducing new content into the game.
Restores logistic request & trash slots to tanks on Rubia. Place a tank on Rubia and use it as a requester chest to move items east to west. .
Mods introducing new content into the game.
NindyBun's HPP and CSP in one works fine let me know if you find bugs ok so i have permission from snouz to use his graphics and i have taken one of his graphics for this mod and did a small edit on it for the smaller csp solar i am also working on a larger edit for the larger csp
Mods introducing new content into the game.
Adds a tier of heat engine which is efficient based off mod from Adiking03 and HPP now with walls and a turret that uses heat to ammo and now a heat pistol as well
Mods introducing new content into the game.
1. New radar building area transmission tower (capable of transmitting electricity and expanding the robot building area, as well as providing radar functionality) 2. Base (a large robot port that can charge and store many robots, where you can directly store materials in the base warehouse for robots to build and recycle on their own)
Mods introducing new content into the game.
Adds Neuro Sama and Evil plush items! All credit goes to Vedal987 for Neuro and Evil. I just made a mod to add pngs of them to Factorio
Mods introducing new content into the game.
A higher capacity accumulator with capacity options in settings. When SolarMatrix is installed Accumulator-V2 will unlock with the Solar-Matrix tech if Paracelsin is not installed.
Mods introducing new content into the game.
A 4x4 sci-fi looking solar panel with customizable color mask, power output and animated death sequence. Its quite fun to drive a tank through a row of them give it a try! When SolarMatrix is installed Accumulator-V2 will unlock with the Solar-Matrix tech if Paracelsin is not installed
Mods introducing new content into the game.
Replaces textures with vanilla-like ones and adds Russian localization.
Translations for other mods.
A Nauvis-like moon in orbit around Gleba. The surface shows structures from a more advanced civilization.
Mods introducing new content into the game.
This Moon of Gleba emits strange energy signatures which interfere with conventional energy sources. Use the limited power it provides to explore ancient vaults of a long gone civilization. Discover new ways to construct your machines and conquer space with your very own tool-assisted legs.
Mods introducing new content into the game.
An alternative steampunk lamp, it works just like the original lamp but lights up a larger area. It also features an animated death sequence with 8 directions. Special thanks to Hanodest for the heads up on how to structure the death animation table.
Mods introducing new content into the game.
Galactic Market turns your factory into an economy. Sell items, fluids, and surplus power for shared ISK, restock supplies through request-driven Market Terminals and personal logistics, and fund research with real industrial output. It adds a money layer on top of normal Factorio automation, so progress depends not just on science, but on keeping the whole base profitable.
Mods introducing new content into the game.
This mod add Advanced Oil processing for megafactory to get more petrolium gas out of the petrolium... faster
Mods introducing new content into the game.
An interstellar progression overhaul that organizes Space Age planet mods into structured systems, discovery chapters, and coherent starmap routes.
Mods introducing new content into the game.
Hatch your own loyal posse of biters and spitters from throwable eggs, then send them into battle with a whistle.
Mods introducing new content into the game.
Extension mod for Spidertron Weapon Loadout, allowing for up 9 additional, fully customizable Spidertron weapon loadouts.
Mods introducing new content into the game.
Simple mod that allows user to customize Spidertron's weapon slots. Optionally adds a fifth and sixth weapon slot, and dynamically modifies spidertron recipe to require the new weapons.
Mods introducing new content into the game.
Dodge bullets! Automatically slows down the game when you enter combat (or other events happen). Useful for when you need to act quickly, like in Rampant and Warptorio.
Mods introducing new content into the game.