Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes ("
).
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Integrates some of the space age machines into space exploration: stack inserters, foundry, electromagnetic plant, and cryogenic plant. [Disclaimer] You can add it to a game in progress, but it will break recipes using cryonite products in the chemical plant, removes the space age casting recipes and molten metals, and techs/recipes are moved around for all 3 buildings If you want to keep the previous recipes for the buildings enable the legacy recipe mod setting.
Small changes concerning balance, gameplay, or graphics.
Traduzido Algums Mods para Portugues do Brasil, confere lista abaixo...
Mods introducing new content into the game.
Translations for other mods.
Adds the biochamber into space exploration. Has support for Krastorio2.
Mods introducing new content into the game.
Adds the foundry into space exploration. Has support for Krastorio2.
Small changes concerning balance, gameplay, or graphics.
Add lunar panel. An inverse solar panel that generate electricity at night
Mods introducing new content into the game.
An overhaul mod focusing on end-game technologies and moderately increased complexity.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Makes most/many aspects of the atomic bomb configurable, and affected by quality; as well as introduces an atomic warhead, ICBMs (Intercontinental Ballistic Missiles), IPBMs (Interplanetary Ballistic Missiles), and ISBMs (Interstellar Ballistic Missiles): why shouldn't rocket-silo rockets be used offensively?
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Every signal connected to this substation will be written to a JSON file in the Factorio folder. Meant to be processed by a script running outside of Factorio.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A Seperate rocket silo with 2 reusable rockets that only need fuel and maintence for transport missions. unlocked after progressing on vulcanus. has settings to tweak it to your liking
Mods introducing new content into the game.
This mod adds a lamp that you can embed into the floor - and it's solar powered! Based on the excellent 'Inlaid Lamps Extended' mod.
Mods introducing new content into the game.
Large total conversion mods.
Remove decorations prior to placing entities or tiles. In real life you would not build a house/road and leave the bushes below it, would you?
Small changes concerning balance, gameplay, or graphics.
Scenarios, maps, and puzzles.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
It's Back! An attempt to recover most Picker Extended functionality. Includes Planner Menu, Planner Zapper, Held Item Count, Belt Reverser, Auto Ghost Reviver, Auto Inventory Sort, Player Searchlight, Quality Item Scrolling, and more!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.