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A compendium of information about recipes, materials, and machines, with advanced filtering options.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds zinc ore patches Adds brass, an alloy of copper and zinc Adds galvanised plate With bztin and bzlead, adds gunmetal Many recipe updates to use gunmetal, brass cogs and brass plate
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds lights to fires, explosions, muzzle flashes, bullets, rockets, projectiles and more! Fully customisable!
Mods introducing new content into the game.
Tidies unsorted menu items and provides settings to organize factoriopedia menu groups.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Provides a null item/entity for use in filters or blueprints. Customizable icon.
Mods introducing new content into the game.
Tenebris doesn't lock promethium and science productivity research behind its new science packs.
Small changes concerning balance, gameplay, or graphics.
Pipes can only transport compatible fluids. You weren't going to put molten iron in an iron pipe, were you? Can be customized by other mods.
Mods introducing new content into the game.
Mods introducing new content into the game.
Randomizes every aspect of the game, including recipes, technologies, machines, and more. Download for the ultimate randomization experience that will force you to think in different new ways!
Large total conversion mods.
Mods introducing new content into the game.
Large total conversion mods.
Makes trains squeal/screech as they brake, dynamically changing based on speed. Auditory stimulation for the discerning engineer.
Small changes concerning balance, gameplay, or graphics.
Fulgora's moon of puzzles. Ancient wrecks embedded in thick ice can seemingly be repaired, including a colossal nuclear reactor that could transform the possibilities on the surface... if you can get it working. Cerys is a complete and polished mod that does not modify the vanilla game in any way, so is easy to include in existing saves.
Mods introducing new content into the game.
A new technology allows handcrafting character clones out of nutrients and bioflux. The configurable keybinding CTRL+TAB switches players between each of their characters.
Mods introducing new content into the game.
Explore Nauvis' moon of Muluna, the source of the space science pack, and take your first step into space. Discover new uses for crushers, now enabled on all surfaces. Explore the universe, collect data from the skies, and bring it back to Muluna to generate Exploration science in order to upgrade your space platforms and reach even deeper into space.
Mods introducing new content into the game.
Mods introducing new content into the game.
An expensive, late-game module that increases speed at no cost to quality or energy usage.
Mods introducing new content into the game.
Dive into the world of Lignumis, a moon of Nauvis offering only the most basic technologies.
Mods introducing new content into the game.
Provides useful buildings and items, like the Bio Farm for growing trees. Solar Farm and Large Accumulator to make your electric setup easier. Bio Fuel section to produce organic plastic and batteries. Lots of New Wood Products, like the big electric pole, wooden pipes, dart turret. Plant trees using seedlings. Change terrain from deserts to grasslands using Fertilizer - helps trees grow better. And a lot more… Please visit the homepage on the forums for more information and feedback.
Mods introducing new content into the game.