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Tenebris doesn't lock promethium and science productivity research behind its new science packs.
Small changes concerning balance, gameplay, or graphics.
Screw landfill! Defences on the coastline is no longer painful and ugly! You can place walls, gates, land mines, and big electric poles on shallow water! Walls no longer visually connect to nothing when next to water! Spaceship walls no longer visually connect to nothing when next to the vacuum of space! Supports modded shallow tiles, walls, gates, and land mines!
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Makes the four basic ores mostly invisible, and reduces the visibility of uranium. Not recommended for most gameplay.
Small changes concerning balance, gameplay, or graphics.
DON'T DOWNLOAD, however, I am looking for graphics for some buildings I am adding. a 3x3 blender with input on the bottom 3 sides, and output on the top, a dumpster fire, (yes as in a dumpster on fire) that is 4x2, a wide version and long version, if you are interested in creating these (including animation) contact me, or just start making them. I am really bad at graphics and will keep this until someone volunteers, I have never been a graphic designer.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Fork of Quality adapted for Space Exploration. Original mod by Wube Software. SE tweaks by DeadMan.
Large total conversion mods.
Mods introducing new content into the game.
A gas giant in the distance. There appears to be a lone chunks of rock spread about in the almost concerningly thick atmosphere. Vesta is the gas world, and all about gasses. Please read the Changelog before updating to 2.0.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Adds a configurable option to increase ammo that is loaded by inserters.
Small changes concerning balance, gameplay, or graphics.
Tweaks to Vulcanus. Demolishers are more numerous and have higher speed, the starting area is much smaller, and certain casting recipes now require research to incentivize building a small science chain on Vulcanus. Vanilla+.
Small changes concerning balance, gameplay, or graphics.
Limits player playtime by kicking in multiplayer and nagging in singleplayer. /timeleft to check. /reset from admin user or server console to reset.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A rebalance mod for Space Age which brings justice to the planets. Each planet gets bigger niches and weaknesses to make the planets more strongly connected.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
This gun turret upgrade has twice the range and speed, but a quarter of the angle coverage and consumes electricity.
Mods introducing new content into the game.
For when you need just a little more storage space. Adds a chest that can hold 65,535 stacks of items, a storage tank that can hold 4.2G fluid, and an accumulator that can hold 100GJ and the I/O rate is effectively infinite.
Small changes concerning balance, gameplay, or graphics.
Explore Nauvis' moon of Muluna, the source of the space science pack, and take your first step into space. Discover new uses for crushers, now enabled on all surfaces. Explore the universe, collect data from the skies, and bring it back to Muluna to generate Exploration science in order to upgrade your space platforms and reach even deeper into space.
Mods introducing new content into the game.
Overhauls Factorio with increased difficulty, complex recipes, and intricate research trees. This mod is work in progress. Expect rapid iterations and frequent recipe changes.
Large total conversion mods.