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Know when the biters are coming. A dedicated combinator detects if nests are in your pollution cloud – connect it to a speaker and be prepared.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Stellar Foundry is a planetary industry overhaul built around surveys, expeditions, interplanetary freight, and cross-world manufacturing.
Mods introducing new content into the game.
A Factorio 2.0 overhaul with custom ores, heavier processing chains, expanded science and materials, cleaner starter-region worldgen, and deliberate outpost progression.
Large total conversion mods.
Adds dynamic winter - summer cycles with a moving cold snow front that gradually freezes and thaws the map. Turns natural bodies of water into ice and back. And a Christmas tree as a bonus :)
Mods introducing new content into the game.
Reassigns Schall ammo recipes (Tank Platoon, Ammo Turrets, Artillery) into the ammunition crafting categories so they can be crafted in the Age of Production Armory and benefit from its productivity bonus.
Small changes concerning balance, gameplay, or graphics.
Crucible is a high-pressure planet with a crafting chain built around creating metallic hydrogen.
Mods introducing new content into the game.
New type of module: Rigor modules. Rigor modules increase the probability of a recipe returning its most valuable product.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Extends the gameplay on Aquilo, Paracelsin, Secretas and Frozeta. Creates more connections between the planets in this region, and adds a few new technologies to them. Secretas is now also playable, can be landed on.
Mods introducing new content into the game.
Note: Not space-age ready yet. Check in 2 weeks. Up to 20 teams race the same Factorio seed, each on their own private copy of the world. Independent research trees, separate planets, zero resource conflicts. Play solo or group up via buddy-join, form alliances through mutual friendship, spectate rivals with live per-player follow cams. First-to-research announcements and production milestones drive the competition, with per-team clocks for fair speedruns. Full Space Age support auto-detected.
Scenarios, maps, and puzzles.
Adds prismite, a mysterious and powerful rainbow-colored ore, and various associated products.
Mods introducing new content into the game.
Adds dungeons, quests, an economy/trading system, scaling DPS boss fights, ability to level up items, new music for the title screen, and an extra tier for many things such as belts, modules, combat robots, nauvis ores (endgame), and more. Also divides the planets into hexagons, which contain resources, enemy bases, or profitable trades. Get rich by selling your production, buy hexagons, and plunder the powerful dungeons on every planet!
Large total conversion mods.
Fulgora’s orbit is now packed with dangerous Scrapsteroids, leftovers from an ancient chain-reaction disaster that wrecked everything in Fulgoran orbit. Even reaching Fulgora early on is rough since the debris is insanely dense, but if you bring the right ships you can process it into valuable scrap in orbit, with some unexpected radioactive bonuses. It turns Fulgora into a risky but worthwhile spot if you’re willing to deal with the chaos.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Sorts recipes/items/fluids and modifies these icons to make them easier to see and find.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Hide all UI/HUD by default and then dynamically show only relevant parts of UI based on player's current in-game actions. Shows minimap when you are driving, shows weapons when you are fighting, shows shortcuts when you are rewiring your combinators, and some more. Helps keeping your OLED safe from burn-ins as a bonus.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A mod that displays the agriculture-tower range of other towers nearby when placing a new tower!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Translations for other mods.