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Removes surface_conditions from Krastorio2 Spaced Out matter deconversion recipes.
Small changes concerning balance, gameplay, or graphics.
Gravity-Assembler brings gravitational technology to your factory. This high-speed assembler crafts circuits efficiently and compresses materials - turn 100 iron plates into 1 compact block. Perfect for optimizing logistics and shipping resources to space platforms.
Mods introducing new content into the game.
Creates a feature-rich train logistics network through cybernetic combinators. With just this mod you can coordinate the economic inputs and outputs of your entire megabase.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
A modpack that tightens the gameplay of Space Age, removing shortcuts and adding interesting challenge. Each planet has significant variations. Vulcanus, Fulgora and Gleba have cargo drops disabled at first, and certain technologies are now locked behind building a small on-planet science chain. A range of other challenge tweaks are included: lava can't be piped, asteroids have quality, railguns require fluoroketone, nights on Nauvis are dark, science packs have more involved logisticsβ¦
Collections of mods with tweaks to make them work together.
Tweaks to Space. Building undergrounds belts and pipes on platforms each require a special new technology. Asteroids spawn with quality. Promethium chunks decay after 5 minutes. Medium asteroids have some physical damage resistance. Asteroid reprocessing recipes no longer accept quality modules.
Small changes concerning balance, gameplay, or graphics.
Boost your factory's efficiency with the Quantum Diffuser beacon. More module slots and better distribution.HQ animation and textures.
Mods introducing new content into the game.
Adds a new group for science packs. Separates nauvis packs from interplanetary ones by default.
Small changes concerning balance, gameplay, or graphics.
Undoes Space Exploration recipe changes for Krastorio2 loaders
Small changes concerning balance, gameplay, or graphics.
Fixes MK electric furnaces to support Space-exploration's kiln recipes and applies the Vanilla's lab inputs to all 5Dims MK labs for proper research functionality.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Transport for 5dim's mod You can move all of your stuff along your base efficiently with a new bundle of transport belt, loaders and inserters This mod include: - 10 tiers of transport belts. - 10 tiers of underground belt (and new x30 and x50 underground belts) - 10 tiers of splitters - 8 tiers of loaders - 10 tiers of default inserters, filter inserters, stack inserters and stack filter inserters - 10 tiers of pumps
Mods introducing new content into the game.
Core, library and settings of 5Dim's mod. REQUIRED for any other module
Large total conversion mods.
Simply has every currently available standalone planet mod on the mod portal as a forced requirement. Glorified shortcut to quickly enable all planets, moons, space locations, and exoplanetary systems (mainly used for compatibility testing). π
Collections of mods with tweaks to make them work together.
Mod that overhauls promethium science in order to connect all planets with single recipe chain
Small changes concerning balance, gameplay, or graphics.
This mod adds an endgame Omega Module that combines the effects of Speed, Efficiency, Productivity and Quality modules into a single module item.
Mods introducing new content into the game.
Unlimited gambling! Adds a postgame infinite technology with infinite tiers of quality. with QoL
Mods introducing new content into the game.
My Admin Tool is a lightweight admin utility mod for Factorio 2.0 / Space Age. It adds admin-only commands like gamemode switching, giving items, and time control. Works in multiplayer and from the server console. / My Admin Tool ist eine leichte Admin-Utility-Mod fΓΌr Factorio 2.0 / Space Age. Sie bietet Admin-Befehle wie Gamemode-Umschaltung, Items geben und Zeitsteuerung. Funktioniert im Multiplayer und auch in der Server-Konsole.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Increases recipe costs by 3x for buildings with a collision box area >= 2 tiles or in whitelist (laser-turret, steel-furnace). Reduces stack sizes to {1, 5, 10, 20, 50} and increases weights for rocket capacities to {1, 2, 5, 10, 20, 50, 100, 200} based on building size. Includes overrides for rocket-silo (always too heavy for a rocket), nuclear-reactor (Stack Size = 1, Weight = 1000 kg) and crusher (Stack Size = 10, Weight = 200 kg). Exempts rail-support by default.
Small changes concerning balance, gameplay, or graphics.
ΠΠ΅ΡΠ΅ΡΠ°Π±ΠΎΡΠΊΠ° ΠΌΠΎΠ΄Π° ΠΏΠΎΠ΄ Π»ΠΈΡΠ½ΡΠ΅ Π½ΡΠΆΠ΄Ρ ΠΎΠΏΡΡΠ½ΡΡ ΠΈΠ³ΡΠΎΠΊΠΎΠ² ΠΏΡΠΈΠ³Π»Π°ΡΠ°Ρ Π²ΡΠ΅Ρ Π½Π° ΡΠ²ΠΎΠΉ ΠΎΡΡΡΠΎΠ²!!
Mods introducing new content into the game.
A late-game 7Γ7 unified chemical plant that combines chemical plant, oil refinery and fuel refinery recipes into one powerful machine. ΠΡΡΠΏΠ½ΡΠΉ ΠΎΠ±ΡΠ΅Π΄ΠΈΠ½ΡΠ½Π½ΡΠΉ Ρ ΠΈΠΌΠΈΡΠ΅ΡΠΊΠΈΠΉ Π·Π°Π²ΠΎΠ΄ 7Γ7, ΠΊΠΎΡΠΎΡΡΠΉ ΡΠΎΠ²ΠΌΠ΅ΡΠ°Π΅Ρ ΡΠ΅ΡΠ΅ΠΏΡΡ Ρ ΠΈΠΌΠ·Π°Π²ΠΎΠ΄Π°, ΠΠΠ ΠΈ ΡΠΎΠΏΠ»ΠΈΠ²Π½ΠΎΠ³ΠΎ Π·Π°Π²ΠΎΠ΄Π° Π² ΠΎΠ΄Π½ΠΎΠΌ ΠΌΠΎΡΠ½ΠΎΠΌ Π·Π΄Π°Π½ΠΈΠΈ.
Mods introducing new content into the game.