Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

immersive-player

by palmic

Enforce player to use automation and tools upgrades by slower character actions. By few upgrades, player actions will return to normal, so it has effect just from beginning.

Tweaks
2 years ago
0.17 - 1.1
49

Disco Science


Makes science labs light up with the colours of the science packs they are consuming.

Tweaks
2 years ago
0.17 - 1.1
124K

Water Ores

by Silari

Allows resources to spawn in water tiles.

Tweaks
2 years ago
0.17 - 1.1
5.80K
Environment

Infinite Technologies

by Optera

Adds infinite technologies for bot battery, bot cargo capacity, player logistics slots and inserter capacity. Normalizes infinite technologies to 60s and exponential 2^N formula, either can be disabled in startup settings.

Tweaks
2 years ago
0.17 - 1.1
26.0K
Logistics

ixuPatchMapPreset

by ixu

Patches all map presets (except default). The following settings are modified: - Disable cliffs - Disable enemies - Enable research queue

Tweaks
2 years ago
0.17 - 1.1
131

Tinted Spaceship


Tints the spaceship and crash site debris to match the player's color.

Tweaks
2 years ago
1.0 - 1.1
1.14K

Nepgear Player Replacer


Replaces the engineer with Nepgear

Tweaks
2 years ago
0.17 - 1.1
2.84K

Soviet Republic Music


Added music from Soviet Republic.

Tweaks
2 years ago
0.17 - 1.1
1.07K

Car Start

by brevven

Start with a car.

Tweaks
2 years ago
0.17 - 1.1
1.57K
Transportation

TrainRoboportEquipmentFix

by Leopard

Fixes trains so that roboport equipment deploys robots when the train is in automatic mode.

Tweaks
2 years ago
0.17 - 1.1
305
Logistic network

Linear Research Cost Increase


The more you research the more it's going to cost.

Tweaks
2 years ago
0.17 - 1.1
371

Seablock Megabase Fixes

by D-Duff

This mod fixes a few recipies that break when speed modules boost a factory to produce more than one output per tick.

Tweaks
2 years ago
1.0 - 1.1
458

LabDansen


Replaces lab vanilla sounds. Best use with DiscoScience

Tweaks
2 years ago
1.0 - 1.1
2.83K

Realistic Ores

by ouk_ouk

New look for iron, copper and uranium ores. Now, they have colors of real ores, not refined metals. Also, uranium ore glow is decreased to 70%. (Configurable and with support for other mods.)

Tweaks
2 years ago
0.15 - 1.1
6.27K
Environment

Space Exploration Science Re-Scaling

by Mernom

Increases terrestrial science pack usage, while reducing space science pack usage. Allows for a better balance between terestrial SPMM and space SPM. all values are configurable.

Tweaks
2 years ago
0.17 - 1.1
21.8K

Burner Offshore Pump


The Offshore Pump needs fuel for working; next tier needs electric energy. Does not change UPS, good for multiplayer.

Tweaks
2 years ago
0.17 - 1.1
622

Old Ores

by CynAtom

Shiny metal and non-metal ore from Factorio 0.16. Configurable.

Tweaks
2 years ago
0.17 - 1.1
138

Old Substation Texture for 1.1

by DenebTM

Replaces the substation texture with the one from version 0.16 and before.

Tweaks
2 years ago
0.17 - 1.1
89

Custom Modules


This mod adds custom way of making and combining modules (54 new modules).

Tweaks
2 years ago
0.16 - 1.1
671

No Wood For Bob

by vlczero

Replaces wood in bobs logistics with iron plates. Requires Bob's logistics and library mod.

Tweaks
2 years ago
0.17 - 1.1
1.17K