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This is a compilation mod of the submissions to FluidNatalie's second modding jam at the Foundry, called, Autocomplete. It contains a scenario island on which we tested the mods. Mods: Cogmas Coggie Bakery, Santa's Gifts, Christmas Presents, Snos, Gift Boxes
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds 3 new personal power generators with consumables: burner, nuclear, fusion
Mods introducing new content into the game.
Add support to have multiple races of enemies and add various RTS elements. Added aerial enemies. Added engineer army that you can control. Support free for all or 1vN. Search "ERM -" mods to download the new enemies.
Mods introducing new content into the game.
Adds a high-speed and extra fast train & large wagons to Factorio for travel purposes and fast high quantity transport.
Mods introducing new content into the game.
Based off Klonan's Unit Control. Updated for Factorio 2.0 with additional features. e.g unit control groups, additional group strategies. It works with any "unit" type entity.
Small changes concerning balance, gameplay, or graphics.
Discover the wind planet Rubia. Belts and inserters work differently on Rubia, leading to unique building challenges not seen on any other planet. Your whole factory must go with the wind as a never-ending barrage of waste is hurled at your base.
Mods introducing new content into the game.
Mods introducing new content into the game.
Ore patches produce more than just the base ore when mined. You get a little bit extra. Includes support for BZ ores.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This mod pulls together my favorite changes to Factorio 2.0 with a few fixes and tweaks here and there.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Factorio - Space Age, but without the sun. Pitch black planets, new lighting options, a whole new power generation system for space platforms, and changes to Fulgora's nighttime storms.
Small changes concerning balance, gameplay, or graphics.
Optionnal song pack with lyrics related to factorio loaded by Preceti's Music Experiment - Does nothing by itself
Small changes concerning balance, gameplay, or graphics.
Adds long inserter variants of nearly all detected inserters. Optionally also adds burner versions of the bulk and stack inserters. Fully compatible with Bobs Logistics, Artisanal Reskins, Krastorio 2, and many more! Incompatible with the inserter overhaul setting in Bobs Logistics.
Mods introducing new content into the game.
Mods introducing new content into the game.
5 additional tiers of belts, splitters and undergrounds. Custom belt speed for all 8 tiers in items/second.
Mods introducing new content into the game.
Adds early-game versions of the Gleba, Fulgora, Vulcanus, and Aquilo production buildings while boosting the existing versions into more powerful Mk2 variants.
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.