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Large total conversion mods.
Slightly increases the crafting chain complexity of all belts, undergrounds, and splitters. Added complexity is offset by approximately 20% cost reduction per belt.
Small changes concerning balance, gameplay, or graphics.
Adds prismite, a mysterious and powerful rainbow-colored ore, and various associated products.
Mods introducing new content into the game.
Repurpose the waste from the imprecise assembly of machines for new materials. No process is ever truly perfect.
Mods introducing new content into the game.
A tool to build a graph of recipes and products. It can be also compute a default setup of machines and its throughput.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Adds a Nauvis science pack that merges all the Nauvis' packs into one.
Small changes concerning balance, gameplay, or graphics.
Adds recipes to the foundry that use molten metals to cast various types of ammunition, and adds bio-explosives to the biochamber. It also adds tungsten ammo with a bonus range. Optionally, there are five types of armour plating in three tiers.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Adds a version of the assembling machine, chemical plant, and furnace that runs on heat! Also adds two other ways of generating low-level heat! Part 1 of the my bigger GasHeatStuff collection.
Mods introducing new content into the game.
This mod adds some asteroid crushing recipes allowing you to craft all items in the space platform.
Small changes concerning balance, gameplay, or graphics.
Mod that adds nuclear science pack, expands nuclear tech and changes centrifuge into special building
Small changes concerning balance, gameplay, or graphics.
Fulgora's moon of puzzles. Ancient wrecks embedded in thick ice can seemingly be repaired, including a colossal nuclear reactor that could transform the possibilities on the surface... if you can get it working. Cerys is a complete and polished mod that does not modify the vanilla game in any way, so is easy to include in existing saves.
Mods introducing new content into the game.
Add Tech to add passive productivity in modules craft recipe
Mods introducing new content into the game.
Ing: Hardcore overhaul for Factorio 2.0. Replaces science packs with direct material consumption. Includes a 4x4 building for research Es: Hardcore overhaul para Factorio 2.0. Reemplaza packs de ciencia por consumo masivo de materiales directos. Incluye un edificio 4x4 para investigar.
Mods introducing new content into the game.
ColonelWill's tweaks to Promethium science pack crafting and a couple other things.
Small changes concerning balance, gameplay, or graphics.
Machines with fusion reactors at their core, built for extreme endgame production.
Mods introducing new content into the game.
Discover the wind planet Rubia. Belts and inserters work differently on Rubia, leading to unique building challenges not seen on any other planet. Your whole factory must go with the wind as a never-ending barrage of waste is hurled at your base.
Mods introducing new content into the game.