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Precisely select the number of items you're holding - without click spam. Click a stack, then use CTRL+(numbers) to type out desired count. Or use CTRL+scroll wheel for fine adjustment. CTRL+R to recall. Ported to 2.0
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Factorissimo Space Age fork with scalable interiors and improved power layout by Behrooz.
Mods introducing new content into the game.
Compress science packs into heavy barrels (100 packs per barrel). Launch up to 50 barrels per rocket (5,000 science) without using more cargo stacks. Auto-supports modded science packs. Works great with 'Tintable Centrifuges' mod for colored centrifuge effects!
Mods introducing new content into the game.
Please use together with Yuoki Industries Engines for best experience ! adds more content like generators, ressource-transformations, machinery, turrets ...
Large total conversion mods.
Dive into the uncharted waters of Maraxsis, a world where the sea covers everything. Utilize submarines to explore, craft advanced fluids inside the hydro plant, build pressure domes, and master the challenges of deep-sea logistics. Maraxsis is a polished and complete mod that minimally effects the vanilla game, so is easy to include in existing saves.
Mods introducing new content into the game.
Factorissimo adds factory buildings to Factorio. Place them down, walk in, build your factories inside! Now updated for space age!
Mods introducing new content into the game.
A combinator that updates its first logistic section in sync of the platform it is built on, outputing the platform's missing materials for construction.
Mods introducing new content into the game.
The reach of heat pipes is now affected by quality. +1 range per level.
Small changes concerning balance, gameplay, or graphics.
A small mod that forces rocket part fabrication to occur outside the rocket silo to enable easier shipping of processing units, low density structures and rocket fuel.
Small changes concerning balance, gameplay, or graphics.
Khemia is a barren planet, with strange energies pulsing below the sand. Here, you must harness the power of Alchemy: Breaking materials down into magical energy and reconstructing them. Glyphs act as pipes, allowing you to transport energy, but placing them is often more art than science. As your factory grows, connecting glyphs becomes a unique puzzle. Alchemy also unlocks useful new tech, like spoilage-preventing brine tanks, massive cargo cranes, and surface-to-orbit teleportation.
Mods introducing new content into the game.
Large total conversion mods.
Krastorio 2 has fuel powered trains and nuclear powered trains, why no fusion and antimatter powered trains?
Mods introducing new content into the game.
Large total conversion mods.
Allows inserters to interact with normally inaccessible module slots, such as those in crafting machines and labs.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A machine that spawn fish using bait and release fishing boat to gather fish.
Mods introducing new content into the game.
Biological Machines is a space age overhaul focused on mundane and sci-fi biological processes. The pack adds new technologies, recipes, intermediates, buildings, weapons, equipment, planets, resources, a hunger mechanic, clones, a warp drive and more. This mod is the intended BM experience, although it only contains dependencies, any of which may be left out for preference/compatibility.
Collections of mods with tweaks to make them work together.
Adds a warp drive machine which consumes warp power cells to transport a space platform to the next space location instantly. Platform must be moving forward to be teleported.
Mods introducing new content into the game.
Gravity-Assembler brings gravitational technology to your factory. This high-speed assembler crafts circuits efficiently and compresses materials - turn 100 iron plates into 1 compact block. Perfect for optimizing logistics and shipping resources to space platforms.
Mods introducing new content into the game.
Adds burner and electric variants of offshore pumps with different power requirements and recipes
Mods introducing new content into the game.
Allows Pyanodon's valve thresholds to be configured dynamically using shortcuts, as well as other features. Based on the Valves mod, Flow Control and Advanced Fluid Handling. Does not add any new entities
Mods introducing new content into the game.