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Adds duplicate technologies to your tech tree to give immersive 'research the same thing again' gameplay!
Small changes concerning balance, gameplay, or graphics.
Large total conversion mods.
Add the circular collider lab, a powerful endgame upgrade for the lab. Unlocked on aquilo, you can use it on every surface, even in space!
Mods introducing new content into the game.
Highly customizable overhaul. Add lithium battery to the science pack and a whole new production chain to endgame. Unlock powerful items and a new tier of equipments.
Large total conversion mods.
Make changes to Aquilo to truly make it the final planet, adding challenge and a sense of advancement to the late game. -> Some recipes are more complex. -> Some technologies are more expensive. -> And some more features....
Small changes concerning balance, gameplay, or graphics.
A modified version of VortiK's Deep Core Mining mod (for infinite ore generation) and petrak@'s Fracking Tower mod (for the fracking tower), combining the two. Mined ore creates infinite ore patches that require a chunk mining drill and lubricant to mine.
Mods introducing new content into the game.
Electric Fence walls and gates that instantly kill hostile attackers when powered.
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
This mod is designed for the Dregomor event. I do not recommend installing this mod in your mod packs or using it in your game, as it can cause game balance issues and installs all sorts of dependencies like SA: Hard Mode. If you're playing during the event, DO NOT TOUCH THIS MOD. The event itself starts on March 15, 2026.
Mods introducing new content into the game.
A QOL modpack designed for personal use, full of mods I always end up installing. Requires Space Age ownership, but not Space Age itself.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Extracts an ore sample and imprints the ore quality onto a liquid for melting plates. Example: Quality holmium plates from holmium solution with the origin ore quality.
Small changes concerning balance, gameplay, or graphics.
Battleship submod that adds the USS Harry S. Truman as a new aircraft carrier variant. Clones the aircraft carrier waterway and independent variants and can use a separate graphics package.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Lube powered machines that push production beyond electrical limits.
Mods introducing new content into the game.
Space Age overhaul built around cargo ships, alternative energy systems and agriculture
Large total conversion mods.
Space Age machines but chonkier Mod and a library for enlarging machines. Enrlarged machines connect to ducts from Fluid Must Flow instead of regular pipes
Small changes concerning balance, gameplay, or graphics.
Lets personal laser defense burn incoming biter acid before it can slow you down.
Mods introducing new content into the game.
Mods introducing new content into the game.
Turns your power grid into a spider paradise. The more connections, the more spiders (not literally). It's science.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.