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Adds higher tiers of frost biters in line with Schall Endgame Evolution
Small changes concerning balance, gameplay, or graphics.
Adds higher tiers of snappers in line with Schall Endgame Evolution
Small changes concerning balance, gameplay, or graphics.
Collections of mods with tweaks to make them work together.
At night, bugs can hatch out of any patch of unlit dirt. Defend against attacks from all sides.
Small changes concerning balance, gameplay, or graphics.
Allows you to open fluid wagons like storage tanks and access a flush button.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Provides more descriptive death messages. e.g. "<Player> was killed by <Player> with <Vehicle>"
Small changes concerning balance, gameplay, or graphics.
Adds the combined version of Speed and Efficiency modules. Now with quality support!
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
A tool for highlighting resources in chunks that you've already charted.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds a god version of the modules (without the negative effects) and a ultimate god module. Including a quality one for Factorio v2.0
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Sets custom underground belt length based on belt speed. Pipe lengths set to single value.
Small changes concerning balance, gameplay, or graphics.
Dynamically sets inventory filters so you can always find placeable items in your inventory. Ignores things on your quickbar and items that you set filters for manually. Now with 99% fewer limitations and a setting to limit the max filter slots each item can reserve!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Removes the collision box from the player so they can move around freely, while still retaining the armor slot and vulnerability to trains and biters that sandbox lacks. Optionally, also removes collision masks from base cars and tanks.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a new train station (Dispatcher) that dispatches waiting trains to a station when a dispatch virtual signal is received (target station ID is provided via the signal).
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
My overhaul mod that changes almost all parts of the game, adding a new science pack, new buildings, new fluids and much more!
Mods introducing new content into the game.
Reduces the cost of low density structures, now your copper lines can live in peace.
Small changes concerning balance, gameplay, or graphics.