Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Adds loyal prototype spidertrons that follow you around. They can deconstruct nearby orders, build blueprints, and perform upgrades using your inventory. Spiderbots are a basic alternative to early construction mods such as Nanobots and Companion Drones. Toggle work order processing: Alt + S
Mods introducing new content into the game.
- Develop a small blueprint and deploy it before the game starts for faster early game - Research and construct “biter-nests” to deploy them on the edge of the enemy teams area - Defend your rocket silo against biter attacks from the enemy 2v2 game to see what it's about: https://www.twitch.tv/videos/1864294755 New introduction video (less talking but modern version): https://www.twitch.tv/videos/1849763072 Discord: https://discord.gg/fhwUCc8vzG
Scenarios, maps, and puzzles.
This mod provides the ability to produce random blueprints, copy, and to mutate blueprints.
Rockets, Nukes, Biters and Suffering >:} | Server IP: 94.247.42.20 Password: blm
Collections of mods with tweaks to make them work together.
Places mirrored/rotated entities around a specified point. Configuration options in README.
Mods introducing new content into the game.
Adds an alert scanner reading missing materials for ghosts in it's logistic network.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Deconstructive Tiles adds new tiles which when built order the deconstruction of whatever is built at that position (that includes it's their ghost if placed as such -> no manual cleanup required :) ).
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows you to transfer a blueprint into a request object (requester chest, buffer chest, spidertron or character request slots). Features: 1. Transferring the blueprint to the request object (after copying a blueprint or objects on the map). 2. Disposable requester chest. 3. Backup/restore character request slots (works with blueprints and request objects). 4. Merging request slots. [More details on the page!]
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds the ability to place ghosts (blueprints) on water or in space (space exploration). Ghost Landfill/Space Scaffolding is automatically added once a blueprint has been placed on water. Usage: press control + w while holding a blueprint to make it placeable on water, then simply place it on water.
Small changes concerning balance, gameplay, or graphics.
Allows you to record player actions and export them to make tool-assisted speedruns.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Немного баланса и верной прогресии SE+K2+BZ вместе с модами улучшающими жизнь A little balance and a true progression of SE+K2+BZ along with life-enhancing mods
Collections of mods with tweaks to make them work together.
This mod adds the ability to place blueprints over existing buildings. Deconstruction is ordered for buildings that are in the way. Usage: Press Ctrl (by default) and place a blueprint to demolish any buildings that stand in its way.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Add's a lot of different QOL Mods. This mod is only a pack with several mods from other authors. Credits go to every single author to make our game experience better!
Collections of mods with tweaks to make them work together.
Small changes concerning balance, gameplay, or graphics.
Не позволяет создавать призраки объектов используя чертежи. Копирование и вставка всё ещё работают. Создание призраков через Shift так же работает. Does not allow to create ghosts of objects using blueprints. Copy and paste is still working. Creating ghosts via Shift also works.
Small changes concerning balance, gameplay, or graphics.
Read a blueprint and generate a set of combinators containing the item signals and counts.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
[font=heading-1][color=red]PRE-RELEASE VERSION - EXPECT BUGS[/color][/font] Generate blueprints from planner mods COLOSSUS is an experimental program made available to only the most experienced engineers. It has the capability to quickly generate factories from recipes. It may not be pretty, but it gets the job done. Use of COLOSSUS is highly restricted, but you have crash landed on an alien planet. You have not been authorized to use COLOSSUS on this planet. Dare you proceed?
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod changes how Electricity Works And adds new things for example an Fissionreactor and it makes that cables cant suppoort infinity electricity.WARNING!!! This Mod is very complex so it could be painfull to play it on your first run
Large total conversion mods.