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Prevents players from picking up vehicles (cars, tanks, spidertron, locomotives and wagons).
Small changes concerning balance, gameplay, or graphics.
When an atomic explosion occurs, instead of creating a permanent scorchmark on the map, this mod disables it completely and places a temporary custom scorchmark that disappears after sometime, without changing any original terrain tiles whatsoever. And it glows at night time.
Small changes concerning balance, gameplay, or graphics.
Bigger Power Armor grid without adding extra entities or recipes. Krastorio edition.
Small changes concerning balance, gameplay, or graphics.
Bigger Power Armor grid without adding extra entities or recipes. Space Exploration edition.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Makes trains squeal/screech as they brake, dynamically changing based on speed. Auditory stimulation for the discerning engineer.
Small changes concerning balance, gameplay, or graphics.
Krastorio 2's imersite generates on nauvis for new saves.
Small changes concerning balance, gameplay, or graphics.
Allows productivity and quality modules to be used beacons. Very questionable balance.
Small changes concerning balance, gameplay, or graphics.
Fixes Compatibility with Advanced Furnaces 2 mod when played with Space Exploration mod
Small changes concerning balance, gameplay, or graphics.
Increases space & belt underground distances. 32 for pipes, 16 for belts
Small changes concerning balance, gameplay, or graphics.
Fixes Compatibility with Electric Furnaces mod when played with Space Exploration mod
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds tech and recipes for processing coal and water into crude oil without breaking game balance or progression too hard. "Drake?" "What?" "Where's the crude oil?" "It's fine, I installed a coal to oil mod." "Okay. So go make the blue science for it." "Okay, I will. ... ... ... ... ... ... I see the problem." "OH, DO YA???" Adds a slow recipe for bootstrapping the faster and more efficient recipe which uses sulfuric acid. The slow recipe produces more solid fuel to compensate for the...
Small changes concerning balance, gameplay, or graphics.
Redirect all glass usage and outputs to Bob's quartz/silicon glass. Fixes main_product and 2.0 recipe dictionary formats.
Small changes concerning balance, gameplay, or graphics.
Allows you to adjust the effect of quality modules by a multiplier, allowing you to make it easier or harder to get higher qualities.
Small changes concerning balance, gameplay, or graphics.
Makes the advanced combinator available at the same time as the normal combinators. Includes Support for Bob's Mods.
Small changes concerning balance, gameplay, or graphics.
Fix missing/wrong recipes added/modified by BZ Mods when playing with Lignumis.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.