Adds tech and recipes for processing coal and water into crude oil without breaking game balance or progression too hard. "Drake?" "What?" "Where's the crude oil?" "It's fine, I installed a coal to oil mod." "Okay. So go make the blue science for it." "Okay, I will. ... ... ... ... ... ... I see the problem." "OH, DO YA???"
Small changes concerning balance, gameplay, or graphics.
Makes the four basic ores mostly invisible, and reduces the visibility of uranium. Not recommended for most gameplay.
Small changes concerning balance, gameplay, or graphics.
Adds Bob's Modules categories to the defaults for Module Category Defaults.
Small changes concerning balance, gameplay, or graphics.