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Forbids you from ever building three machines in a straight line spaced equally far apart. Irregular designs are mandatory.
Small changes concerning balance, gameplay, or graphics.
Adds a fixed limit to the amount of companion drones existing at once to stop them from being overpowered.
Small changes concerning balance, gameplay, or graphics.
When something dies, its inventory is spilled on the ground around it. This includes the player, vehicles, machines, and anything else with an inventory. This also includes the contents of any equipment grids, and the inventories of any equipment in those grids.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Minor recipe changes to make my 'stone only' seablock scenario for SE more playable.
Small changes concerning balance, gameplay, or graphics.
This mod is a Test for Changing recipies I guess ? Newlines I love newline Probably breaks with any other mod whatsoever. Not recommender to use with expensive recipes (not that your are going to finish it anyway). Does not work with fluids.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Replaces the nuclear fuel cell recipe ingredient with the Atomic Overhaul version.
Small changes concerning balance, gameplay, or graphics.
Only show alerts for destroyed/damaged buildings that are fully visible on the map. When an outpost's radar loses power, you will stop receiving alerts from the outpost.
Small changes concerning balance, gameplay, or graphics.
Fixes an annoying bug with notnotmelon's fork of Factorissimo 2 not updating the recursion techs after changing the settings.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
One stop shop for configuring the BioTech mod. Adds many configuration options to tweak the BioTech mod's attributes.
Small changes concerning balance, gameplay, or graphics.
Adds lots of production achievements for those looking for endgame goals.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Fixes compatibility with Space Exploration for Early 3x3 Electric Furnaces.
Small changes concerning balance, gameplay, or graphics.