Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Blue's Personal Tweaks


Personal Tweaks, not for public use

Tweaks
1 year, 5 months ago
1.1
42

LabNyan


Replaces lab vanilla sounds. Best use with DiscoScience

Tweaks
1 year, 5 months ago
1.1
459

Sworn small fixes for (Angels, Yuoki, Clows and Early mods like Nanobots)

by Sworn

Enable you to have some sort of a low tech option (from other mods like JunkTrains or Early3x3Electric Furnace, Nanobots) when playing full bobs/angels without being to OP. Those techs are usually locked behind angels green science or higher, or require some construction or electronic block that you can't craft early on, which kind of defeat the idea of the early mod. Also add some sort of firepower if you're playing with harder enemies and can't kill the bases.

Tweaks
1 year, 5 months ago
1.0 - 1.1
332

Scale Inventory Size

by maroder

Change size of all inventories at once

Tweaks
1 year, 5 months ago
1.1
666

Faster Pavements


This mod increases walking speed on pavements.

Tweaks
1 year, 5 months ago
1.1
5.43K

πŸ‡ΊπŸ‡¦ Shrek'd (minime fix)


This mod replaces the engineer character with our beloved ogre. Now it supports 2nd tier of armor! Also now with fixes to support minime!

Tweaks
1 year, 6 months ago
1.1
1.82K

"Iondicators", Green


Pretty inserter indicators. Pretty bad name.

Tweaks
1 year, 6 months ago
0.15 - 1.1
179

RitnPurple

by Ritn

Assembling Machine T3 Purple !!! They are neither green nor yellow but purple.

Tweaks
1 year, 6 months ago
0.17 - 1.1
836

Ion's UI Tweaks: Less Unplugged


Does that giant icon flashing in your face when you are building get annoying? Well I have the solution for you!

Tweaks
1 year, 6 months ago
0.15 - 1.1
372

"Iondicators", Classic


Pretty inserter indicators. Pretty bad name.

Tweaks
1 year, 6 months ago
0.15 - 1.1
244

Adaptive talion moderation system


Each player can change rank of another player but each action costs a rank. This system effective when more than 4-6 players. Fully customizable. This mod isn't compatible with some scenarios due to new permissions for players.

Tweaks
1 year, 6 months ago
0.17 - 1.1
42

Noxys Fading

by _Noxy_

Configurable fade away times for various corpse entities (like biters, tree stumps, destroyed buildings).

Tweaks
1 year, 6 months ago
0.15 - 1.1
2.94K

Thicker Power Wires


Improved visibility of power lines and circuit wires

Tweaks
1 year, 6 months ago
0.17 - 1.1
8.07K

Permadeath Mod


When dying, you will not respawn. Instead, you must reload the game.

Tweaks
1 year, 6 months ago
1.1
97
Combat

Krastorio 2 + AAI Industry Tweaks

by EliSc

Tweaks for compatibility/early game so you don't sit without basic automation tools.

Tweaks
1 year, 6 months ago
1.0 - 1.1
4.19K

EasyCraft

by exfret

For true masochists only.

Tweaks
1 year, 6 months ago
1.1
149

AAITT


This mod changes the requirements for AAI vehicles to be pushed back thematically closer to vanilla. Also prerequisites the Electric furnaces mod behind AAI-industry electricity if you have it installed.

Tweaks
1 year, 6 months ago
1.1
1.67K

Small chests


Little balance patch, so chests are not bigger then cargo wagon. Wooden chest (1 stack), Iron chest (2 stacks), Steel and logistic chests (4 stacks)

Tweaks
1 year, 6 months ago
1.1
74

SE Smooth Spaceship Walls


Smooths out ship walls for a more streamlined look

Tweaks
1 year, 6 months ago
1.1
8.62K

Nightmare Vanilla Science


Science difficulty is increased massively for each tier of science. You will be looking at megabase scale production just to launch a single rocket. Good luck!

Tweaks
1 year, 6 months ago
1.1
190