Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

YIR - Yuoki-Industries-Railroads


adds Cargo-Waggons and Locomotives Yuoki-Railroads Themed

Content
1 year, 11 months ago
0.13 - 1.1
9.84K
Trains

YIR - Uranium Power Trains


adds Cargo-Waggons and Locomotives Uranium-Power-Mod Themed

Content
1 year, 11 months ago
0.13 - 1.1
9.92K
Trains

YIR - Americans


adds some EMD-F7, and other American-Stylish-Stuff

Content
1 year, 11 months ago
0.13 - 1.1
4.72K
Trains

QCraft


This mod allows you to begin crafting items that are under your cursor, either as an entity placed in the world, a ghost entity, or an item in your quickbar:

Utilities
1 year, 11 months ago
0.17 - 1.1
359

Smart Artillery Wagons


Toggles auto-firing of artillery wagons when a circuit signal is received at a train stop.

Content
1 year, 11 months ago
0.17 - 1.1
606
Trains Combat Circuit network

Gatling Pulse Laser

by Kingdud

A laser defense turret viable for behemoth biters and spitters.

Content
1 year, 11 months ago
0.17 - 1.1
5.06K
Combat

Schall Starting Inventory


Adjustable starting inventory. Options on types and amount of weapons, ammo, armour, vehicles, bots, mining drills, furnaces, assembling machines, oil refineries, nuclear reactors, and many more. Designed for accelerated start: from skipping manual production, burner age, up to giving the most advanced items. Support items of Schall mod series. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro)

Tweaks
1 year, 11 months ago
0.17 - 1.1
4.94K
Cheats

ModMash


New Planets, Late game enemy, Land Mines, Underground world, Subways, Valkyries, Ore refining, Crash Site Items and Tech Loot, Subspace Transport, Sub-Dimensional Stacking, Biter harvesting. Placeable spawners, Alien Ooze, Ore Enrichments, conversions, Regenerative Walls and Belts, Recycler, Fluid controls, Mini Boiler, Fishing Machine, Mini Loaders. Titanium Walls, pipes and Belts, Biter Neural Toxin, Fish and Ooze juice. This is a modpack for all splinters.

Overhaul
1 year, 11 months ago
0.16 - 1.1
3.56K

Volume Control

by Optera

Volume control for every sound file.

Utilities
1 year, 11 months ago
0.17 - 1.1
689

ModMash Splinter, Valkyries


Mod Mash Splinter for Valkyries, Combat Bots from roboports. You can now build construction robots that double as defense drones. These drones operate with hit and run tactics, move in fast take their shots and move out.

Content
1 year, 11 months ago
1.0 - 1.1
5.26K
Combat

Tortellini Mod

by BonnaRe

Everything you need is here

Content
1 year, 11 months ago
1.0 - 1.1
98
Cheats

Assembler UPSGrade

by Kingdud

Provides Application Specific factories to reduce the entity count on megabase maps. Compression ratio is configurable. IE: you can decide to have each building be equivilant to 25 assemblers, or 1000. The recipes/costs/results/etc will all scale accordingly.

Content
1 year, 11 months ago
0.18 - 1.1
1.00K
Manufacturing

Smelter UPSGrade

by Kingdud

A single smelter (and centrifuge) that is equivalent to 405 smelters. For saving UPS. Important: Check Changelog before upgrading to 1.100.1!

Content
1 year, 11 months ago
0.17 - 1.1
1.98K
Manufacturing

Nuclear Rebalance

by Kingdud

Improves UPS with nuclear power by completely overhauling how nuclear energy is produced. Material costs are in-line with vanilla, build complexity is meant to help foster interest in how nuclear actually works.

Content
1 year, 11 months ago
0.17 - 1.1
1.53K
Power

Order Deconstruction


Order deconstruction to trees, rocks and cliffs. No effect unless setting is changed

Utilities
1 year, 11 months ago
0.18 - 1.1
198

Petrol Condensation Reload


Updated by Atlas. Adds recipes for condensing petroleum gas to light oil and light oil to heavy oil.

Content
1 year, 11 months ago
0.16 - 1.1
1.60K
Fluids

Tarawind Beacons RELOAD


A reupload of Kane.Nexus' outdated Tarawind Beacons mod, which added 7 tiers of powerful beacons that accept productivity modules (optional).

Utilities
1 year, 11 months ago
0.15 - 1.1
3.84K

Cheaper and more Circuits


Cheaper green/red/blue circuits, every craft also gives more.

1 year, 11 months ago
0.16 - 1.1
1.42K

Module Requester - Recipe Override (Addon)

by Wyrrrd

Removes cost for crafting Module Requesters

Content
1 year, 11 months ago
0.18 - 1.1
173
Logistic network

Autofilter

by Wyrrrd

Automatically set inserter filters based on adjacent inventory/belt.

Utilities
1 year, 11 months ago
0.17 - 1.1
978