Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Luzivras Factorio Artifact


Adds Alien Artifacts Back Into the Game!

Content
4 years ago
0.17 - 0.18
7
Enemies

Cursed trees


Nature strikes back! New balance. Trees instead of biters.

Content
4 years ago
0.17 - 0.18
8
Enemies

Fickle behavior


Experiment, what you'll do if the biters have very fickle behavior?

Content
4 years ago
0.17 - 0.18
6
Enemies

Set a Weaker or Stronger Vanilla Enemies


Vanila enemies can be configured to be weaker or stronger. You can set the speed, vision range and health.

Content
4 years ago
0.16 - 0.18
12
Enemies

Fire Department

by OwnlyMe

Adds new ways of fire-fighting but your factory can randomly start burning Ever wanted to be a fireman?

Content
4 years ago
0.17 - 0.18
10
Enemies

Killing enemies gives Military Science


Killing biters gives Military Science

Content
4 years ago
0.16 - 0.18
22
Enemies

Hexi's Resistant Biters


Adds different types of Biter/Spitter that resist different types of damage, to encourage varied defences.

Content
4 years ago
0.17
8
Enemies

MultiplayerEnemyMod


This mod changes biter behaviour, used in OARC Maps.

Content
4 years ago
0.17
5
Enemies

7 Days To Die

by Lunzir

七日杀模式,每第七天虫潮就会发动进攻,九种难度选择。I know you knew this game. This is a game mode like 7 Days To Die. Every seventh night, a swarm of biters begin to find you. There are nine difficulty options to challenge.

Content
4 years ago
0.17
10
Enemies

Alien Loot Economy (nohyper)

by Pirion

Makes alien units drop alien ore that can be smelted into alien metal, which can be used for all sorts of alien empowered items. Disabled module crafting. Credit to original author

Content
4 years ago
0.17
6
Enemies

Infused Aliens

by saors

Aliens on the planet have evolved, if they build a new spawner on top of a resource patch, they will incorporate the resource into the spawner. The new spawner will have some effects and the aliens spawned from it will as well.

Content
4 years ago
0.17
6
Enemies

Stop Biter Collisions

by Flouid

This mod stops biters from colliding with one another.

Content
4 years ago
0.17
10
Enemies

Biter Pets

by Gentil

This mod allows you to tame small biters using food made from cooked fish

Content
4 years ago
0.17
8
Enemies

Galindell World


Life is Factorio. 13 factions are fighting for the planet. 4 aliens, 4 humans, 4 robotics and yours.

Content
4 years ago
0.17
8
Enemies

Nuclear Winter

by minno

Biters are cold-blooded. Engineers aren't. The implications are clear. Adds a late-game tool for removing biters (and pollution) completely from your game, for when they are no longer a major threat to anything except your UPS.

Content
4 years ago
0.17
7
Enemies

Deteriorating Machines


Its a Corrosive Planet. Your machines will slowly get damage, and you have to repair them before it blows up.

Content
4 years ago
0.16 - 0.17
6
Enemies

Big Behemoths


Changing the endgame combat: the mod adds big behemoths between 90% and 100% evolution

Content
4 years ago
0.17
8
Enemies

Research Causes Evolution

by H8UL

Replaces the vanilla enemy evolution mechanic: unlocking technologies now increases biter evolution!

Content
5 years ago
0.15 - 0.17
19
Enemies

Eye for an Eye


Biters which damage a factory structure will take damage in return.

Content
5 years ago
0.15 - 0.17
6
Enemies

Swarm

by Dbolen

Beware the swarm! This mod makes larger biters, spitters, and spawners spawn multiple smaller enemies on death. Now, for instance, killing a medium biter means you have to deal with the small biters that spawn from the medium corpse.

Content
5 years ago
0.17
7
Enemies
Found 60 mods