Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Remove Biters Corpses

by RedRafe

Easy shortcut to remove biter's corpses around the player. Press BACKSPACE and clear corpses/ruins around you. Fully customizable at runtime per-player.

Utilities
3 months ago
1.1
974
Combat Enemies Environment

Drop Science Pack


Drop Science Pack on ground. Drop is based on researched technologies.

Content
3 months ago
1.1
2.10K
Enemies

The Flier - Spitter of the skies


Just because you have walls, cliffs, and water, it doesn't mean you are safe. Adds a new enemy that spawns on the Spitter spawner called the Flier - an enemy that which is able to soar over the terrain and the tougher enemies could even spew fire. Mod settings contains options to enable fire abilities and spawning chance tweaks.

Content
3 months ago
1.1
125
Enemies
Content
3 months ago
1.1
174
Enemies

Zancmok's Quality of Life Collection

by Zancmok

A collection of Quality of Life mods.

Mod packs
3 months ago
1.1
31
Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

OD27 fork of 5Dim's mod - New Enemies


Enemies for OD27 fork of 5Dim's mod Add a lot of new biters, spitter and spawners, recommended for experimented players, be carefull This mod include: - New spiters, biters and spawner - New experimental enemy (huge and powerfull)

Content
3 months ago
1.1
216
Enemies

Disable enemy generation


TREES ARE THE NEW ENEMY no 1! Enable mod to disable the spawning of enemy bases and trees on NEWLY GENERATED chunks. Disable mod to restore previous behavior. This way you can go mega without having to use lua commands (=losing achievements) or restart the game and can actually kill all enemies. WARNING: Usually the game generates a few more chunks than what the player sees and enemies may already have been generated and exist on chunks not yet discovered by the player and may expand.

Tweaks
3 months ago
0.17 - 1.1
858
Enemies

Heavy Waves


Halts attacking biter groups and lets them fester until a certain time when they all attack at once. Use the periods of safety to build up defenses, or clear out the nearby nests/groups before their next big assault. Also adds a new combinator found on some spawners you can use to check the status of the next wave and a non-lethal laser turret you can unlock sometime before you get artillery to mark those spawners for your defenses to ignore, just watch out for splash damage.

Content
3 months ago
1.1
803
Combat Enemies Circuit network

Zombie Engineer


When the engineer dies, their corpse rises again and it's not happy!

Content
3 months ago
1.1
209
Enemies

Rogue Engineer


A roguelite scenario for Factorio. Choose a starting ability and enter the arena. Defeat enemies to unlock new abilities and upgrade your current ones. Survive until the clock runs out. Compare scores and compete with friends in co-op multiplayer.

Scenarios
4 months ago
1.1
206
Combat Armor Enemies Environment

Bob's Enemies


Adds a few harder enemies.

Content
4 months ago
0.13 - 1.1
227K
Enemies

ERM - Protoss / Akilea Tribe

by heyqule

Add protoss as new enemy force. HD graphic addon available.

Content
4 months ago
1.1
4.30K
Enemies

Boom! Biters.


Look out! The biters are exploding forth!

Content
4 months ago
1.1
60
Enemies

Faster Fading Corpses

by Longren

Makes biter corpses fade faster.

Tweaks
4 months ago
1.1
1.47K
Enemies

ERM - Zerg / Garm Brood

by heyqule

Add zerg as new enemy force. HD graphic addon available.

Content
4 months ago
1.1
6.03K
Enemies

ERM - RedArmy

by heyqule

Add Red Army as new enemy force. Units are painted and dressed in red.

Content
4 months ago
1.1
3.99K
Enemies

ERM - Mars People

by heyqule

Add metal slug mars people as new enemy force

Content
4 months ago
1.1
1.56K
Enemies

Pollution seems to be the Solution

by RatCZ

Pollution kills bitter nests after their chunk pollution exceeds 30.

4 months ago
1.1
95
Enemies

Mabik Youtube mod pack v 0.4.9

by mabik

This is the most comprehensive and balanced mod package you can find.

Mod packs
4 months ago
1.1
58
Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints

DyWorld-Dynamics 2

by Dysoch

DyWorld-Dynamics 2, the successor of DyWorld-Dynamics. Designed to be completely rebuild from the ground up, without Space Exploration has a hard requirement for better compatibility.

Overhaul
4 months ago
1.1
299
Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage