Search the Mod Portal by entering a search term.
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Adds a configurable option to increase ammo that is loaded by inserters.
Small changes concerning balance, gameplay, or graphics.
Provides a null item/entity for use in filters or blueprints. Customizable icon.
Mods introducing new content into the game.
Ever wonder what happens when your friends tell you they want to suffer on factorio? Well... This is it. A puesdo-random collection of mods created with absolutely no thought processes involved.
Collections of mods with tweaks to make them work together.
Collections of mods with tweaks to make them work together.
Official all in One Stellar Horizon complete experience modpack, Stellar Horizons for customization this is the easy complete installation method for having optionnal mandatory. You still have to check stellar hrorrizons core!
Collections of mods with tweaks to make them work together.
The construction bots instantly use scaffolds.
Mods introducing new content into the game.
Keeping building equipment stocked at every planet is tedious, just shoot it there from nauvis.
Small changes concerning balance, gameplay, or graphics.
Do you no longer want to keep track in your head of how many times you've already placed this Blueprint down in a row? This mod helps you, but books inside books hold in the cursor or books in the character inventory are not supported.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Collection de livres de Blueprint. a extraire soit même depuis votre dossier /factorio/mod/
Small changes concerning balance, gameplay, or graphics.
Cheap early game personal construction robots, die after completing one task.
Small changes concerning balance, gameplay, or graphics.
A mod that automatically deconstructs toggled ugly 'natural' structures (rocks, cliffs, trees) in the way, as you or your bots place beautiful, industrial concrete. Can toggle rocks, cliffs, and/or trees, if you wanted to do that for some reason.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Bulk changing the quality of buildings, recipes, modules, filters, and more.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mod pack to play Factorio with for the first time. IMPORTANT note: Install INGAME via the mod manager
Collections of mods with tweaks to make them work together.
A personal modpack used for a private server. It is not intended for public use, but is available for anyone who wants to use it.
Collections of mods with tweaks to make them work together.
Allows you to record player actions and export them to make tool-assisted speedruns.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds tools for updating and placing blueprints. supports GDIW, Fluidpermutations, Advanced Fluid Handling, Flow Control, Fluid Must Flow
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Gives you a personal blueprint book which syncs across savegames and servers. Book can be easily accessed via hotkey and shortcut. [color=red]Important[/color]: automatic sync only works if you disable "Settings->Other->Use different mod settings per save".
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds loyal prototype spidertrons that follow you around. They can deconstruct nearby orders, build blueprints, and perform upgrades using your inventory. Spiderbots are a basic alternative to early construction mods such as Nanobots and Companion Drones. Deploy / Recall: Alt + S
Mods introducing new content into the game.
Makes the colour of ghost tiles and entities customisable, as well as adding an optional blinking ghost icon on top of each ghost item.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.