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Boosts automatic firing range of vanilla artillery turrets and wagons to match manual firing range.
Mods introducing new content into the game.
Automatically switch trains into manual mode when they arrive at a temporary stop (created by Ctrl+Click on the map in train menu). If you change the condition on the temporary stop to anything other than the default of "wait 5s", the train will NOT switch into temporary mode.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Where DID I leave my car/tank/spidertron/other modded vehicle? This mod adds a tool-belt icon to help you track it down.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Fire a grapple, if it finds a suitable location near the target position the player will be pulled to that location. Can be used to jump over buildings and cross water. If used with the Space Exploration, it can be used to pull yourself back to your space station if you fall off.
Mods introducing new content into the game.
Click on the location you want to move to on the map screen to move there if possible. If there is something at the destination, it will do something accordingly. Original by Kruise Kontrol (Klonan)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This mod equips you with the bare essentials to finish the game, while disabling handcrafting. Now fully compatible with multiplayer!
Small changes concerning balance, gameplay, or graphics.
Fork of Infinite Ore Recipes, credit to Riptide Sage and Lepton. Allows you to place small finite ore patches into the ground at the same price.
Small changes concerning balance, gameplay, or graphics.
Greater Storage, Greater Connectivity. Original by Styxy. Updated for 1.1 by Sil3ntSt0rm
Mods introducing new content into the game.
Disables running sound for all belts, including modded ones. For those who get annoyed with that squeaking noise chasing you all over the base.
Small changes concerning balance, gameplay, or graphics.
Adds in three selectable sounds from Tiberian Sun, Red Alert and the older Command and Conquer titles to play with programmable speakers when your power supply cannot keep up with demands or shuts down. This was originally Jewel724's mod! Factorio 0.16-0.18 by 8ZN. Factorio 1.1 support by Sil3ntStorm
Small changes concerning balance, gameplay, or graphics.
Adds a selection tool to disconnect circuit network connections of selected entities
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This mod adds an Implant Camera. Craft it, throw it on a player, vehicle, unit or ground to install the camera and watch if from distance.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.