Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Faster, larger inserters to reduce UPS/FPS issues. Modified for pymods. Based on Karoschel's Inserter Cranes. 6x2 and 3x2 cranes with hand stack size 250.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds new ores/Replaces all vanilla ores when paired with Unfunny ore processing. Does basically nothing on it's own.
Mods introducing new content into the game.
Mods introducing new content into the game.
Fire a grapple, if it finds a suitable location near the target position the player will be pulled to that location. Can be used to jump over buildings and cross water. If used with the Space Exploration, it can be used to pull yourself back to your space station if you fall off.
Mods introducing new content into the game.
My nuclear powerplant in UPS friendly: I took my 1.1 GW (2*4 reactors) smart-powerplant blueprint and made it into a single entity. Blueprint-String is in the .zip This entity costs all the ingredients the original construction would cost (unless I missed something; this is a WIP). It consumes 1 fuelcell every 25 sec: the original eats 8 every 200 sec under full load. It pauses consumption, if not enought energy is used up - as the original would in a way. (Currently not rotatable and the water-requirement at the offshore pumps is not checked either/doesnt work)
Mods introducing new content into the game.
Load/Enable this mod to disable the spawning of enemy bases on newly generated chunks. Unloading/Disabling this mod restores the generation. This way you can go mega without having to use lua commands (=losing achievements) or restart the game, but prevent new spawners from being created. Existing enemies may still expand on their own!
Mods introducing new content into the game.
Anti-materiel Rifle from Krastorio 2. A slow-firing, high-damage rifle that has an extended range.
Mods introducing new content into the game.
An alternative to flare stack/voiding fluids. The Fluid Memory Unit can store an infinite amount of any liquid or gas. The more fluid you store, the more power it will require!
Mods introducing new content into the game.
A fork of Factorissimo 2 focused on improving performance by implementing several 1.1 features. Can improve performance by 10X or higher. Also fixes several bugs from the original version.
Mods introducing new content into the game.
forked, drones die after 30 mins. Adds mining drones and mining depots original mod: https://mods.factorio.com/mod/Mining_Drones
Mods introducing new content into the game.
添加了尤里的心灵控制塔与一个类似心灵控制器效果的胶囊,能够控制敌方单位,但是由于虫族的心灵过于脆弱,它们会在被控制的半分钟后逐渐死亡。 Please use this mod under 简体中文 or English Locale, thanks.
Mods introducing new content into the game.
Mods introducing new content into the game.
Reverse Factory machine will recycle (uncraft) nearly any item placed inside. Supports the recycling of most, if not all, modded items. Fully featured integration with Bobs Mods, Industrial Revolution, and Fantario (independently, not simultaneously)
Mods introducing new content into the game.
A simple mod that adds in a couple selectable sound from Star Craft, Star Trek, memes, etc and can be played with programmable speakers.
Mods introducing new content into the game.
Clean water is not free. This mod adds three tiers of natural water processing recipes to Krastorio2. The processing requires water filters, which has similar mechanisms to air purifiers.
Mods introducing new content into the game.
Mods introducing new content into the game.