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Re-themes artillery as Holiday Gift Delivery, and it's packed with holiday cheer to share with all your biter friends
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Adds a fluid version of flamethrower ammo, for use in flamethrower turrets.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Updated to Factorio 2.0 (Space Age) - A mod that adds a Gui that allows input of item names and amount to give/remove with auto complete when clicking on a suggested item.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Removes explosion craters and marks of nuclear weapon explosions. Optionally remove the nasty floor from biter bases, dead biters, or even all decoratives (shrubbery, dirt, rocky surface look) if neither of the optional dependencies are active.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds 2 new long inserters. The long-handed fast inserter and the long-handed bulk inserter.
Mods introducing new content into the game.
Mods introducing new content into the game.
Allows one to quickly load and unload different ammo types without having to fiddle with inventory items.
Small changes concerning balance, gameplay, or graphics.
This mod adds combinator, that provides items in blueprint as signals.
Mods introducing new content into the game.
Artillery sounds change to the nostalgic Total Annihilation ARM Big Bertha (firing and explosion)
Small changes concerning balance, gameplay, or graphics.
Makes the armor increase player reach for interaction, build, drop and mine range. Higher range for higher armor tech. Also increase player handcrafting and mining speed and add health bonus. Supports mods : - Tiny Armors MK1 & MK2 - Power Armor MK3 & MK4 - Bob's Warfare Armors, Heavy MK2 & MK3 and Power Armors MK3 & MK4 & MK5. - Space Exploration Thruster Suits 1 to 4. - Early Construction Light & Heavy armors. - Krastorio 2's Power Armor MK3 & MK4 - Shall Suits.
Small changes concerning balance, gameplay, or graphics.
Doubles the acceleration of missiles. Can be changed at will This mod affects combat missiles, not silo rockets (for search) rocket speed, faster rocket, faster missile
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Ported from Saienai's original mod Removes all belts and adds pneumatic in/out stations (with built in inserters) that convert any/all items into fluid-like states for transport through pipes. Alternative lore: LIQUIFY EVERYTHING!!!!
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.