Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Small changes concerning balance, gameplay, or graphics.
The Celestial Flying Sword is a legendary weapon forged in the ancient flames of the immortal realm, imbued with the essence of the heavens. With its sleek, radiant blade and intricate runes etched along its surface, this sword possesses the extraordinary ability to soar through the skies, slicing through enemies with unparalleled speed and precision. Controlled by the wielder's spiritual energy, it can execute devastating strikes from a distance or shield its master in battle. Revered as a...
Mods introducing new content into the game.
This mod shows a gui with statistics on rocket launches and as in the vanilla Factorio up to version 1.0 statistics about the payload and more. In addition, a distinction can be made by surface, with Space-Age the launched astronauts and the quality of the payload can be displayed.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod will give you an extra inventory slot for each different item type in your main inventory.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A tool to rotate all selected hazard concrete in the same direction. (Left by default and right if maintaining shift.)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Automatically hide HUD when inventory is closed and show when opened. Or do it manually with hotkey.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mega Black Market is a Factorio mod that introduces an advanced economic system, allowing players to buy and sell items, fluids, and energy through a universal black market.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
As if you can get lost, you just want to see thruster info in the sidebar.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Vehicles placed by robots on unconfigured ghosts retain equipment and some of their settings.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Automatically set names of newly built train stations. Dirty update to Factorio 2.0 by Kamsta99
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
A somewhat simple overhaul mod, extending the burner phase and much more
Large total conversion mods.
This mod allows you to adjust power density and weights, energy capacities, and neighbor bonuses for nuclear-related items and reactors. By default it makes plutonium power production much more efficient and convenient, and makes fusion - even more efficient.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.