Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Dozer


Update of Bulldozer mod for 0.16. Original mod by Cheata, with updates and contributions from hassad, ckhawks, and amwdrizz; refactored for performance/simplicity by Nexela.

Content
2 years ago
0.16 - 1.1
939
Transportation

Deadlock-Mod Integrations


Adds support in Deadlock's Stacking Beltboxes & Compact Loaders for Bob's mods, FactorioExtended and FactorioExtendedPlus, and Xander's mods, adding beltboxes and loaders to match the belts that those mods add.

Content
2 years ago
0.17 - 1.1
27.6K
Logistics

Deadlock Experimental Stacking


Adds options for experimental stacking enhancements for Deadlock's Stacking Beltboxes - stacking for science, direct smelting of stacks

Content
2 years ago
0.17 - 1.1
2.75K
Logistics

Big Logistic Robot

by ptx0

Logistics robots can become bigger and slower while carrying more cargo and using battery more efficiently.

Content
2 years ago
1.0 - 1.1
451
Logistics

Deadlock's Crating Machine


Adds well balanced packing and unpacking facilities to hugely boost belt throughput using crates.

Content
2 years ago
0.16 - 1.1
11.9K
Logistics

See This Snowball?

by Uthrom

See This Snowball? It won't hurt.

Content
2 years ago
0.17 - 1.1
324
Transportation

Schall Tank Platoon


Adds different classes and tiers of tanks in-par with power armors, having vehicle equipment grid. Aims to fill the gaps the vanilla game should have. Not overhaul nor OP. Vanilla oriented and balanced. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro, Español)

Content
2 years ago
0.16 - 1.1
25.1K
Transportation Combat

Age of Flint and Coal

by Pithlit

Gather flint from rocks and research burner based technologies. Extends the very beginning of the game.

2 years ago
1.1
91

DarkModules

by Dark_K1

This mod adds in modules which are adding only positive effects and allows all modules to be used in beacons.

Content
2 years ago
0.17 - 1.1
1.30K
Cheats

Electric Furnace 2x2

by KeeARo

A mod that Changes Electric Furnaces to be 2x2 without new items

Tweaks
2 years ago
1.1
1.18K

Alien Space Science

by hanes

Adds alien artifacts back in to the game. Get artifacts from destroying spawners and worms and craft them into space science packs. Updated to 0.16 and edited by fishycat.

Content
2 years ago
0.16 - 1.1
2.00K
Enemies

Uranium Landfill


Add uranium landfill as a resource sink for lategame.

2 years ago
0.18 - 1.1
190

Deadlock Stacking for The Dead Burn v17


Stacking for The Dead Burn v17

2 years ago
0.17 - 1.1
1.78K

Deadlock Stacking for Necromant


Stacking for Necromant

2 years ago
0.17 - 1.1
91

Singistics

by SinRopa

Total conversion replacing crafting and research with randomized trade routes. Disable all other mods, as only base is supported. It's best to disable map features you don't want in your way. You should not play with biters at least. You were warned!

Overhaul
2 years ago
1.1
242

Progressive Running 1.1

by Extrien

Accelerate progressively when starting to run: useful when your max speed is high due to exoskeletons and concrete, and you want to precisely position your character.

Content
2 years ago
0.18 - 1.1
3.14K
Transportation

Chorus fruit


Adds chorus fruit you can eat to teleport randomly, just like minecraft.

Content
2 years ago
1.1
339
Transportation

More Science - ScienceCostTweaker Extension


An extension to the Science Cost Tweaker mod: Change the way science is being made (even more).

Overhaul
2 years ago
0.16 - 1.1
496

ExtraScience


Adds more Science to the Game

Utilities
2 years ago
1.1
184

Versepelles Aquafarm

by Sacredd

Adds an aquafarm, which produces fish.

Utilities
2 years ago
0.15 - 1.1
1.14K