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For those who like the aesthetics of concrete, but have a hard time with the constant speed changes as the exo suit jetpacks engage and disengage. Currently seems to not be possible to modify the jetpack to follow tile speed bonuses, so we remove the speed bonuses.
Small changes concerning balance, gameplay, or graphics.
You hate it when things are different? You like the new graphics but wish the old ones didn't feel so stale in comparison? Then this mod is for you! Functional without Space Age, but if its enabled then there will be an extra setting :)
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Gives handcrafted items a chance to have quality. (a nice reward for your hard work) Default probabilities for HANDCRAFTING (machines not affected!): uncommon: 1/100 rare: 1/200 epic: 1/500 legendary: 1/1000 Probabilities can be adjusted in startup settings.
Small changes concerning balance, gameplay, or graphics.
Supply resources to your homeworld so that civilization can be restored. Update of Homeworld mod, originally by ljdp
Mods introducing new content into the game.
My take on Atomic Artillery with lighter crafting requirements and a bigger stack.
Mods introducing new content into the game.
More mining, production, transportation speed, but more pollution and energy/fuel consumption. Less time units for research. Reducing need in megabase, fewer entities - more UPS. Fast start items and tech.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Changes the burner inserter to murder inserter, made for fun and unrealistic Recommend backing up before using this mod
Small changes concerning balance, gameplay, or graphics.
A structure and recipes for growing, harvesting and processing wood and fish.
Mods introducing new content into the game.
Translations for other mods.
Special chest can send placed items to ship quantum storage unit and retrieve from it. Also works for player inventory. It's make resource management more like RTS for playing combat-oriented settings/mods like Warp Drive Machine. Item transportation works across each surface, but not between them. UPS-friendly. Works with factorissimo-2-notnotmelon_3.x.x.
Mods introducing new content into the game.
adds 2 asteroid belts to the starmap, doesnt add any gameplay
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Makes ammo 'cheaper', though arguably not 'cheaper' until oil processing kicks in.
Small changes concerning balance, gameplay, or graphics.
Duplicate the underground belt entity to do 2 underground belts in one line
Small changes concerning balance, gameplay, or graphics.
This is a debugging tool. This mod tracks and shows you what event ID(defines.events.~) occurs. Only admins can open GUI if it is multiplay game. - Press SHIFT+F3 to open GUI. (you can change key bindings) - Press SHIFT+F2 for quick toggle logging mode while GUI is opened. - Only works while GUI is opened. Tracked logs can be saved and investigated by "gvv" mod. https://mods.factorio.com/mod/gvv Visit https://lua-api.factorio.com/latest/events.html to see full description of events.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Combinator to report the number of empty chests in a logistic network.
Mods introducing new content into the game.