Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
All cargo wagons and fluid wagons will have their capacity increase with quality.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Heat pipes, heating towers, and nuclear reactors will heat tiles further than before.
Small changes concerning balance, gameplay, or graphics.
Мод обновляет: технологии, постройки, предметы и рецепты связаные с дополнением: Space Age. Включая астероиды.
Mods introducing new content into the game.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Place your newly made and expensive overgrowth soil anywhere! Optional setting for Artifical type override.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds a way to turn your useless excess wood into coal. And a recover sulfur recipe.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
This mod makes the bottom left quality icons on entities invisible.
Small changes concerning balance, gameplay, or graphics.
This mod makes it so that the quality of the nests increase as the evolution factor increases! Now attack speed and movement speed also increase as quality increases!
Small changes concerning balance, gameplay, or graphics.
Adds tooltips listing when a recipe's allowed modules differ from the default.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Yellow and red underground belts get the same max length as the Express underground belt.
Mods introducing new content into the game.
Mods introducing new content into the game.
After a wacky waltz with a wandering wormhole, Nauvis was somehow transported to the Koprulu Sector! This is a Factorio mod that replaces some in-game sounds and music with those from StarCraft. This is a work in progress. What started as an interest in having StarCraft music play in-game has quickly turned into much more. I am thinking about adding more StarCraft functionality to Factorio (e.g. resources, units, buildings, etc.), but that is a pretty ambitious goal. Please don't sue me, Blizzard.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds superheaters and oil-fired boilers for increased efficiency in power generation
Mods introducing new content into the game.
Miners' mining speed is now affected by quality, configurable in settings. You can also enable miners to drop stacks on belts. It adds new miner prototypes to the game, so it is inherently incompatible with any other mod that does the same for miners.
Small changes concerning balance, gameplay, or graphics.