Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Changes science pack durability to scale exponentially with quality.
Small changes concerning balance, gameplay, or graphics.
Includes compatibility fixes for some mods. Small Balance Patch for IR3 in settings. All credit for the original patch goes to: martin8848
Small changes concerning balance, gameplay, or graphics.
Stops Lignumis from adding its science packs to all infinite productivity technologies.
Small changes concerning balance, gameplay, or graphics.
This mod fixes the ordering of the wood circuit recipe to fix assembler machines.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Limits the number of cargo bays per landing pad or space platform with expandable limits via research.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Opinionated compatibility between K2SO and Age of Production
Small changes concerning balance, gameplay, or graphics.
Removes mining productivity technologies from the tech tree.
Small changes concerning balance, gameplay, or graphics.
As the title says. Optional toggle for technonogy bonus and bulk inserters.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Makes researching coal synthesis possible without going to Gleba, so you can get to the fun planets (Vulcanus and Aquilo) with space coal without needing to go to Gleba first.
Small changes concerning balance, gameplay, or graphics.
Quality-of-life improvements for Space Age travel: faster travel and launch animations plus configurable interplanetary route lengths. CAUTION: This mod is intended for players who have already experienced Space Age with vanilla pacing. Not recommended for first playthroughs, speedrun competitions, or tournament environments. Extreme setting values are discouraged, as they may significantly alter game balance and progression feel. Default settings aim to stay close to vanilla intent while...
Small changes concerning balance, gameplay, or graphics.
Rebalance Electric Train to better fit Krastorio 2's tech progression. Support 1.0 version and later.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds synthetic bioflux production from petroleum. Synthetic bioflux never spoils and can be converted to regular bioflux when needed.
Small changes concerning balance, gameplay, or graphics.
Electric Furnace are now an assembling machine. You can lock their recipe. Also save UPS.
Small changes concerning balance, gameplay, or graphics.
Optionnal short song pack loaded by Preceti's Music Experiment - Does nothing by itself
Small changes concerning balance, gameplay, or graphics.