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This mod increases the flight speed of mech suits to match the walking speed.
Small changes concerning balance, gameplay, or graphics.
Aquilo makes bots almost unusable. Make Bots Great Again!!! Sets energy multiplier back to 1x on Aquilo
Small changes concerning balance, gameplay, or graphics.
Replace original quality with copies of prototypes for more customisation and different recipes.
Small changes concerning balance, gameplay, or graphics.
When the engineer is away, the machines will play. Machines that you aren't standing near or looking at will slow down to a crawl over time.
Small changes concerning balance, gameplay, or graphics.
Make the rocket requires 100 rocket parts instead of 50 and buff the crafting speed of the silo by 50% to compensate. Fully customizable in settings.
Small changes concerning balance, gameplay, or graphics.
Provides Krastorio 2 & Lighted Poles + compatibility by extending the lighted poles' reach to match Krastorio's.
Small changes concerning balance, gameplay, or graphics.
Personal usage, removes byproducts from crushed ore smelting cuz im too dumb
Small changes concerning balance, gameplay, or graphics.
Allows you to create a list of items that all players will receive when player login. [[I accept suggestions]]
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Based on the original speed toggle mod , Switch between 3 Run speeds these are in mod settings to change if needed. Hotkey is changeable in controls, Default is Ctrl + Shift + S Updated 29/01/26
Small changes concerning balance, gameplay, or graphics.
This mod radically changes the game by making logistics more realistic. Stack sizes and the player's inventory are greatly reduced, forcing the player to rely on more sophisticated logistics to progress.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds some new effects of quality on certain entities. Credit to notnotmelon for most of the foundation for this ( https://mods.factorio.com/mod/quality-rebalance/changelog ). Standing on the shoulders of giants and all that.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds a new technology to produce Space Science Packs in space at half vanilla speed, reducing the early-game impact of Muluna and Foliax.
Small changes concerning balance, gameplay, or graphics.
Unlocks all Quality Modules, all quality tiers (Uncommon to Legendary), and the Recycler from the start of the game when playing with the Space Age DLC. The Recycler can be built on Nauvis, as all planetary and surface restrictions are removed. No other technologies or progression are affected.
Small changes concerning balance, gameplay, or graphics.
Tiny recipe tweak that makes Maraxsis' reinforced glass use Moshine's glass instead of sand because it bothered me that there were different glass types!
Small changes concerning balance, gameplay, or graphics.
Adds a recipe to create Alien Frost Glands from Krastorio 2 Biomatter and Nitrogen.
Small changes concerning balance, gameplay, or graphics.
Allows base game science packs to be crafted in an EM plant from Space Age
Small changes concerning balance, gameplay, or graphics.