Synthetic Bioflux


Adds synthetic bioflux production from petroleum. Synthetic bioflux never spoils and can be converted to regular bioflux when needed.

Tweaks
12 hours ago
2.0
12
Mining Fluids
Owner:
6oundwave
Source:
N/A
Homepage:
N/A
License:
MIT
Created:
12 hours ago
Latest Version:
1.0.1 (12 hours ago)
Factorio version:
2.0
Downloaded by:
12 users

Synthetic Bioflux

Alternative chemical synthesis of bioflux from petroleum products

This mod adds a new way to produce bioflux without relying on Gleba's biological resources. Using advanced chemistry, you can now synthesize stable bioflux from petroleum gas, sulfuric acid, lubricant, and water.

Features

  • New item: Synthetic Bioflux - a chemically stabilized version that never spoils
  • Chemical production: Produce bioflux using petroleum-based chemistry (12 seconds in Chemical Plant)
  • Perfect for logistics: Store and transport synthetic bioflux without worrying about spoilage
  • Easy conversion: Convert synthetic bioflux to regular bioflux (0.5 seconds) or directly to nutrients (40 units per bioflux)
  • Balanced gameplay: More expensive than natural Gleba production, maintaining game balance

Recipe

  • 20 Petroleum Gas
  • 10 Sulfuric Acid
  • 2 Sulfur
  • 5 Carbon
    → 1 Synthetic Bioflux

Technology Requirements

Requires: Oil Processing, Sulfur Processing, and Bioflux technologies (500 research packs)

Why Use This Mod?

  • Produce bioflux locally on any planet with oil processing
  • Eliminate spoilage concerns for long-distance transport
  • Maintain stable bioflux reserves without complex Gleba logistics
  • Alternative playstyle for players who prefer chemical production over biological farming

Note: This mod is designed as a more expensive alternative to natural bioflux production, not a replacement. Gleba remains the most efficient source.