Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Robot Army


Manufacture and deploy automated robot soldiers to attack your foes and defend your factory!

1 year, 2 months ago
0.13 - 1.1
25.8K

Bob's Character classes


Adds character classes to the game.

1 year, 2 months ago
0.16 - 1.1
73.6K
Content
1 year, 2 months ago
0.14 - 1.1
40.2K
Enemies

Picker Inventory Tools

by Nexela

Quick Inventory filtering and sorting

1 year, 2 months ago
0.17 - 1.1
6.82K

Picker Pipe Tools


Adds tools to make fluid handling with pipes much better. -Orphan finder -Pipe cleaner (In Blueprint Menu) -Underground Pipe Highlighter Press <CTRL SHIFT P>(press again to toggle off) - Pipe Highlighter Verify connections by hovering over pipes. (Configurable in mod settings) -Pipe clamps Press <CTRL + R> on pipes, or use tool from Blueprint Menu (Like flow control but automatic) -Auto clamps (close proximity pipe laying without pipes connecting) toggle with /autoclamp or <CTRL SHIFT C> [Check mod startup settings for disabling certain parts of mod if you want QoL only]

Utilities
1 year, 2 months ago
0.16 - 1.1
5.28K

Picker Blueprinter

by Nexela

Blueprint related scripts

1 year, 2 months ago
0.17 - 1.1
4.56K

Picker Atheneum

by Nexela

Library Files for the Picker family of mods.

1 year, 2 months ago
0.17 - 1.1
20.2K

Picker Tweaks

by Nexela

Adds various small data tweaks for adjusting base values of items. Tweaks are adjustable via Mod Settings and most start off at factorio defaults.

1 year, 2 months ago
0.16 - 1.1
4.43K

Don't build on ores


You can't build the factory on ores, you are need to remove it before. Compatible with all mods, works in multiplayer and costs no extra UPS. (added 'resource-layer' collision mask to some buildings).

1 year, 2 months ago
0.17 - 1.1
565

This is mine


Destroy something or kill biters and the one will be in your faction p.s. no more unkillable entities

Content
1 year, 2 months ago
0.17 - 1.1
188
Combat

Nixie Tubes


Adds nixie tubes, for displaying values from a connected circuit network.

1 year, 2 months ago
0.13 - 1.1
36.3K

Backpack


This mod adds in an backpack which is worn instead of an armor and a powered version with its own grid.

Content
1 year, 2 months ago
0.16 - 1.1
355
Armor

Classic Factorio Basic Oil Processing


Reverts oil changes and the affected techs and recipes to the way they were before 0.17.60, allowing Basic Oil Processing to output all 3 fluid products, with the difference between Basic and Advanced being the output ratios (Advanced favors Petroleum Gas while Basic is more balanced). Includes optional settings to piecemeal disable the tech reversions.

Tweaks
1 year, 2 months ago
0.17 - 1.1
440
Fluids Manufacturing

Devterev's Warfare. New weapons,vechicles and more options for game and infrastructures


Mod adds: 25mm cannon for vehicles. New tank with a lot of weapons. New turrets: vulcan (20mm turret), vulcan mk2. Equipment for tank. New weapons: 20mm submachine gun. Lot options for game. Work with bob's mods and etc. Good game!

Content
1 year, 2 months ago
0.14 - 1.1
2.65K
Combat

Krastorio 2 Compat


Modifies other mods to be more in-line with Krastorio 2 balance.

Tweaks
1 year, 3 months ago
0.18 - 1.1
9.94K

Amator Phasma's Recycling (forked)

by ldinc

This mod adds scrap to some intermediate recipes. The scrap have to be taken into account in your logistic, at the end these can be recycled to base material.

1 year, 3 months ago
0.18 - 1.1
130

ick's vanilla tweaks


Upgrade recipes for armor, furnaces etc. Signals with recipe icons that are missing in vanilla. Variated mining results for trees, rocks and fish. Missing dependencies for bonus technologies. Highly configurable.

Tweaks
1 year, 3 months ago
0.18 - 1.1
89

Py Quick Start


Not part of the official Pyanodon Mods suite! Similar to other quickstart mods but uses Pyanodon construction robots. Includes plates, miners, personal roboport, pynobots. Based on quick-start by Pasukaru

Utilities
1 year, 3 months ago
0.17 - 1.1
3.99K

Realistic Reactors


Add realistic nuclear reactors including a breeder reactor type and cooling tower. The reactors must be controlled through integrated circuit interface signals. The thermal energy output is dynamic and depends on reactor core temperature. The reactors require sophisticated designs of their cooling system and heat-pipe network. If the operational conditions aren't met then a reactor core meltdown with dangerous consequences occurs

Content
1 year, 3 months ago
0.16 - 1.1
17.1K
Power

Dispatcher: dispatch trains to chosen stations with signals


Adds a new train station (Dispatcher) that dispatches waiting trains to a station when a dispatch virtual signal is received (target station ID is provided via the signal).

Content
1 year, 3 months ago
0.16 - 1.1
425
Trains Circuit network