Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Alters some recipes in MadClown01's Science to use cobalt steel plates instead of cobalt plates.
Adds the most known and renowned rifle around the world to military tech 3.
Mods introducing new content into the game.
UPS friendly, Space Exploration-centric fork of LootChestPlus. Supports all loot added to entity prototype (TheDeadBurn, Alien Loot Economy, Bobenemies). Attempts to accumulate uncollected loot in a game-engine-friendly manner. Adds Multi-Surface support for SE, allowing you to make things easier or harder.
Mods introducing new content into the game.
Playing Factorio but in Green.You don`t need any Coal ore Oil. Added many mods for a green experience. This mod does nothing by itself.
Collections of mods with tweaks to make them work together.
Minor fixes when Krastorio2, Space Exploration and Nuclear Fuel are used together
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Edited version of 'Swarmageddon - Enhanced Biter Swarms' mod. A comprehensive upgrade to Biters, making them a considerable challenge at all stages of the game. Bigger biters will split into smaller biters, nests will spawn biters when they die, and as evolution increases, so will the number of enemies you will have to face! Compatible with all (hopefully) mods that add new enemies.
Mods introducing new content into the game.
This mod is derived from the official WaveDefense scenario mode. Get funding to upgrade technology by killing biters. It is a new fork of a mod made by Lunzir.
Mods introducing new content into the game.
Large total conversion mods.
Adds compatibility between stone water well and space exploration by making you unable to place water wells on waterless planets.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
This is my Personal Rebalance Mod for the Uranium Enrichment in Space Exploration because i belive 40 rare resource and 5 common for a gain of +1 rare and -3 common is ways to slow to get in to effect. So i rebalanced it to 4 common and 1 Rare instead for the same gain and loss but faster taking effect in gameplay.
Small changes concerning balance, gameplay, or graphics.
A new assault hovercraft for the Hovercrafts mod. This is a standalone expansion and is incompatible with the original mod
Mods introducing new content into the game.
This is https://mods.factorio.com/mod/TradeRouteOverhaul updated for 1.1 From DaveMcDave: My take on balancing Singistics. Total conversion replacing crafting and research with randomized trade routes. Not intended to be compatible with any other mods.
Large total conversion mods.
Do you hate how long it takes to get to space in Space Exploration? Well, this mod is for you then. This mod a command that researches all technology leading up to, and including, the satellite silo.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
醉倾城烟精修太空探索模组包。醉倾城烟精修,就102个 所有重复的,可以替代的都掉了。 Drunk Allure Smoke Refinement Space Exploration Mod Pack. Drunk Allure Tobacco Refinement, just 102 All duplicates and replaceables are dropped.
Collections of mods with tweaks to make them work together.
Adds incinerative ammo that creates fires, whenever you hit something with it.
Mods introducing new content into the game.