Recently updated mods

Kux Power Poles


Area power poles, replacements for a huge number of small power poles used to span an area. Spans over 32x32 and 64x64. The cost are only slightly higher than if you build the grid one by one.

1 year, 8 months ago
1.0 - 1.1
2753

AAI Signals


Additional signals for things like health, speed, angle, land, water, position (X & Y), enemy detection, etc... Developed primarily for the Programmable Vehicles Mod but the signals can be used for anything.

1 year, 8 months ago
0.14 - 1.1
363384

Classic Beacon

by Kirazy

Restores the classic beacon. Includes an option to use upscaled high-res sprites.

1 year, 8 months ago
0.18 - 1.1
2672

Speedy Bot Start


Jump straight to building your base with speedy construction bots! Super handy for those times when you have all the initial stuff planned out and don't want to spend time chopping down trees. Adds custom construction bots, roboport and exoskeletons to the player when they join the game. These are equivalent to top tier equipment but cannot be built and will disappear when you research the upper tiers of these technologies. Grants construction research by default to allow ghosts from the start. Based on how-it-should-have-started by Pawz

1 year, 8 months ago
1.0 - 1.1
5454

Semi-Classic Mining Drill

by Kirazy

Replaces the current vanilla mining drill with the first reworked version of the mining drill.

1 year, 8 months ago
0.18 - 1.1
488

Classic Mining Drill

by Kirazy

Restores the classic mining drill.

1 year, 8 months ago
0.18 - 1.1
1656

Where Is My Body


Death happens. The mod shows the lines between you and your dead corpses

1 year, 8 months ago
0.17 - 1.1
51267

Zooming Reinvented


This mod allows to heavily customise the zooming behaviour, in particular it allows to: - change how far you can zoom out (and still see the world) - change how aggressive the zooming is (equivalent to changing mouse wheel sensitivity) - change at what position and zoom level the map opens - zoom in or out instantly with a single key stroke See homepage/mod portal/readme for a full explanation of how this mod works. Please report any bugs and usability issues you find to help make this mod better - your feedback is much appreciated. Based on Zooming Reinvented by Jarcionek

1 year, 8 months ago
1.0 - 1.1
7031

Auto Deploy Destroyers


Automatically deploys destroyer drones based on enemies around the player

1 year, 8 months ago
0.13 - 1.1
10266

Clearwater

by Yehn

Makes all water clear (non-polluted in appearance). Non-save-altering; this mod can be enabled or disabled at any time.

1 year, 8 months ago
1.1
1019

Kuxynator's Core Library


Provides core functionality for Kuxynator's mods.

1 year, 8 months ago
1.0 - 1.1
12098

DeleteChunks


Using a selection tool allow Admin's to delete chunks

1 year, 8 months ago
0.18 - 1.1
1895

Hidden Loot

by Gerkiz

This mod adds some hidden loot when mining trees or rocks.

1 year, 8 months ago
0.18 - 1.1
2469

Lumberjack Followers

by Gerkiz

This mod adds two characters that follows connected players around. They are quite non-intelligent and get stuck easily.

1 year, 8 months ago
0.18 - 1.1
244

Repair Command

by Gerkiz

This mod adds the command /repair, which allows an admin to repair entities or revive entity-ghosts.

1 year, 8 months ago
0.18 - 1.1
311

Wildfire

by mk-fg

Makes trees self-ignite sometimes. Supposed to be balanced to not burn the whole map.

1 year, 8 months ago
1.0 - 1.1
736

Vehicle Cruise Control

by mk-fg

Adds GUI panel with buttons to toggle acceleration and brakes, so that you don't have to hold W or S.

1 year, 8 months ago
0.16 - 1.1
2181

Configurable Roboport Range

by mk-fg

Allows to adjust roboport construction/logistics bot ranges via Mod Settings menu. Default ranges are 25 for logistic robots (displayed as 50x50 on roboport) and 55 for construction (110x110). Check tooltips on Mod Settings for more information.

1 year, 8 months ago
0.17 - 1.1
8023

Color Combinator Lamp Posts

by mk-fg

Adds small always-on smart lamp posts with built-in color selection on click. They have customizable light/glow parameters, and can optionally use some extra colors.

1 year, 8 months ago
1.0 - 1.1
3181

Burner Drill 4x4 Area

by mk-fg

Changes Burner Mining Drills to have 4x4 drilling area instead of default 2x2 (right under).

1 year, 8 months ago
0.16 - 1.1
3646