Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Fixes audio not properly looping and causing clicking sounds for regular (yellow) and fast (red) underground belts.
Small changes concerning balance, gameplay, or graphics.
A tool for locating bottlenecks in your factory, with zero runtime overhead and instant response to changes in status.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds silver and bronze coins. Adds its own gold coin and provides a generic recipe to craft gold coin and other recipes to exchange the coins with each other. The names and exchange rates are Harry Potter style. Doesn't provide any way to optain the coins. This mod is primarily meant as an inspiration for other modders, but can be used in combination with other mods that use the coin. This is a updated version of the More Coins by ickputzdirwech for use in Factorio v2.0 Vanilla & Space Age.
Mods introducing new content into the game.
Tired of dragging poles or building solar just to see? Well, with this you won't need to! It's even freeze-proof!
Small changes concerning balance, gameplay, or graphics.
Allows advanced chemical plant from Krastorio to process oil processing recipes, which don't have any advanced machines to do.
Small changes concerning balance, gameplay, or graphics.
Changes any non-infinite resource into an infinite resource with configurable global yield and depletion.
Mods introducing new content into the game.
A stand-alone, configurable version of the wind turbine from the overhaul mod "Krastorio 2" by raiguard. Forked from "Krastorio 2 Wind Turbine" by mad_engineer. The mod has been adapted for Space Age.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows you to place overgrowth-yumako-soil and overgrowth-jellynut-soil tiles over nuclear-ground tiles. Additionally, yumako trees and jellystem plants now only grow on Gleba.
Small changes concerning balance, gameplay, or graphics.
A mod that turns leftover iron ore into burnable iron dust and briquettes.
Mods introducing new content into the game.
Deep. Substrate. Foliated. Kalkite. The ISB has issued this correctional file as a spelling error in the name of our beloved mineral has been found.
Small changes concerning balance, gameplay, or graphics.
Insert items into and extract items out of the space platform hub inventory from long range using provider hubs and requester hubs. The number of provider and requester hubs that can be built on the space platform is limited by the level of the tech researched.
Mods introducing new content into the game.
from https://mods.factorio.com/mod/NoEmptyBarrels-fix. Your barreling doesn't need empty barrels. 来自 https://mods.factorio.com/mod/NoEmptyBarrels-fix. 你的桶装配方不需要空桶。
Small changes concerning balance, gameplay, or graphics.
Adds scalable versions of selected recipes to support higher throughput production.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Makes all vanilla and modded resources infinite and allows every resource to be configured as an oil-like resource, replenishing ore, or remain unmodified! Only uses the on_resource_depleted event when replenishing ore-like resources to prevent any performance issues, oil-like resources are set to infinite at startup and never need to be updated again!
Small changes concerning balance, gameplay, or graphics.
Aquilo has dark trenches between islands, which cannot be bridged with ice platforms. You'll need ships.
Mods introducing new content into the game.
Turbo transport belts, undergrounds, and splitters now require jelly biolubricant 'Turbolube' — exclusively on Vulcanus.
Small changes concerning balance, gameplay, or graphics.
A combinator that can read the temperature of a fluid in an adjacent fluid container. Original by theRustyKnife and DeltaNedas.
Mods introducing new content into the game.
Adds "Grand Piano" Instruments in the programmable speaker to make music or musical alerts. Range of 96 notes (F1-E9), Include a set with sustained notes and a very short one for more dramatic effect
Mods introducing new content into the game.