Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Compatibility addon for RSO (Resource Spawner Overhaul) mod. Adds support for BZ mods (bzlead, bztin, bztitanium, etc) and ensures other modded ores spawn correctly. Requires RSO mod by orzelek.
Small changes concerning balance, gameplay, or graphics.
Compatibility addon for QuirkyCat Recycle and QuirkyCat Sludge mods. Automatically adds all modded ores to slag/sludge processing recipes. Handles deep core chunks, filters unwanted items. Requires original mods by QuirkyCat.
Small changes concerning balance, gameplay, or graphics.
Mod to change game speed and set speed to 1 when bitter attacks you.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
You must be within radar or roboport range to use the map (remote view). Outside coverage, the minimap is hidden and pins / tags / pings are blocked. However, you can still use remote view in a limited mode. GPS not included
Small changes concerning balance, gameplay, or graphics.
Adds massive cargo ships to the game, that function similarly to trains. Also adds deep sea oil, oil platforms, tanker ships, train bridges and other water based content.
Mods introducing new content into the game.
Only liquid fuel barrels are allowed for vehicles. You cannot fill up cars, tanks, or boats with coal, wood, or solid fuel. Light oil (diesel), petroleum gas, heavy oil, or rocket fuel are acceptable
Small changes concerning balance, gameplay, or graphics.
Create water like landfill, without destroying things on land. Unlike most waterfill mods, this will not destroy any land-based entities, like structures, resources, cliffs, trees, or yourself. Only land with nothing on it will be replaced. Offers a choice of 6 different types of water.
Mods introducing new content into the game.
Adds a combinator that outputs the orbital requests of all space platforms currently orbiting the surface it is placed on, with full quality signal support. Poll rate is configurable in mod settings.
Small changes concerning balance, gameplay, or graphics.
Modificador de accesibilidad para rebajar los árboles tecnológicos masivos (como Space Ex.) a paquetes de ciencia roja. Para los ingenieros de fin de semana. (We sick of the grind!)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Disable all vehicles particles when they are destroyed to reduce the update time.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Factorio-Ex 是一个全面增强 Factorio 游戏体验的大型模组,为玩家提供了更加丰富和多样化的游戏内容。从高级生产建筑到先进的能源系统,从优化的物流网络到强大的防御设施,该模组几乎涵盖了游戏的所有方面。 无论您是喜欢构建庞大工业帝国的生产型玩家,还是喜欢优化物流网络的物流型玩家,或是喜欢设计防御系统的战斗型玩家,Factorio-Ex 都能为您提供新的挑战和乐趣。 通过引入新的资源、科技和游戏机制,Factorio-Ex 为 Factorio 注入了新的活力,让玩家能够体验到更加丰富和深入的游戏内容。 可以加入QQ交流群458706926 祝您游戏愉快! 🚀
Mods introducing new content into the game.
Machines can only be placed on solid flooring. Works correctly across all planets including Gleba and space platforms.
Small changes concerning balance, gameplay, or graphics.
Shows indicators to help you know where to place underground belts and pipes. Updated with bugfixes and new features.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Pause the game and advance one tick at a time. Useful for debugging combinator circuits and understanding signal flow step by step.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a key binding (default: the "\" key) that equips the next armor in your inventory and sets your player color to the color that was last used with that armor. Rapidly cycle among color-coded armors specialized for different purposes!
Mods introducing new content into the game.
A Modpack that adds additional planets, which have little to no intrusive additions to the vanilla game. Regardless of quality of planets, I have excluded every planet that adds their exclusive science to existing researches such as discover planet aquilo, fusion reactors, etc.
Collections of mods with tweaks to make them work together.
Press Z to store recipes and Factoriopedia concepts in a Favourites panel, reminiscent of NEI and The Planet Crafter.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Minimal test mod that sends a TOI difficulty override event after game start and after load.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Reskins the mining drills using IR3 graphical assets, if installed. Requires the manual installation of the Industrial Revolution 3 Asset Packs.
Small changes concerning balance, gameplay, or graphics.