Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

ChokePoint

by Reika

Modifies cliff and shore generation to create natural defensive chokepoints throughout the map.

Content
9 months ago
0.16 - 1.1
2.28K
Environment

Factor-I/O

by Reika

Adds sensors designed to read and send various signals which help in automation

Content
9 months ago
0.16 - 1.1
2.95K
Circuit network

Dew Point Aggregator

by Reika

The machine from the Minecraft mod RotaryCraft - generate water at any time in any place, but at the cost of a great deal of power

Utilities
9 months ago
0.16 - 1.1
982

RadioNetwork

by Reika

Adds the ability to send any and all circuit network signals wirelessly.

Content
9 months ago
0.16 - 1.1
1.62K
Circuit network

T-Re(e)plant

by Reika

Makes trees replantable from their stumps. Also makes trees healable and easier to protect from damage.

Utilities
9 months ago
0.15 - 1.1
1.69K

InfiTech

by Reika

Adds infinite versions of some more technologies.

9 months ago
0.15 - 1.1
1.98K

Oreverhaul

by Reika

Overhauls ore gen to increase density at larger distances, but forces some resources to only generate further out. Fully configurable.

Content
9 months ago
0.15 - 1.1
820
Mining

TurmOil

by Reika

Redesigns basic oil processing and blue science, reverting the poorly-conceived changes in 17.60. Optionally adds alternate streamlining which does not excessively simplify oil processing and which make realistic sense.

Content
9 months ago
0.17 - 1.1
279
Fluids

EasyCreative

by Reika

Makes cheat_mode more like Minecraft Creative Mode, to make testing builds easier.

Utilities
9 months ago
0.16 - 1.1
2.90K

BiterBias

by Reika

Allows the biter/spitter spawn ratio to be modified.

Content
9 months ago
0.15 - 1.1
941
Enemies

Loss Prevention

by Reika

Helps prevent the game from becoming unwinnable or where progress is near-impossible due to having enemies grow faster than you can keep up. Clamps evolution factor based on your progress through the game, but does not otherwise modify how it behaves, leaving a mostly-vanilla behavior.

Tweaks
9 months ago
0.16 - 1.1
976

ItemFinder

by Reika

Adds a command to find lost items.

Utilities
9 months ago
0.16 - 1.1
790

[Mod pack] Collection of scenarios, maps, campaigns


All scenarios, maps, campaigns in one pack. Download this modpack via the game!

Mod packs
9 months ago
0.17 - 1.1
434

Tapeline


Measure distances or create a flat surface to do work on. Make temporary measurements, or create persistent measurements that can be adjusted, moved, or deleted.

Utilities
9 months ago
0.17 - 1.1
27.7K

Hardcorio:SC2

by maroder

Version 26.12.2017. Remake of Stx3's Hardcorio:SC2. Hardcorio:SC2 turns Factorio into a hardcore survival game, by completely replacing the enemies, combat mechanics and added life support requirements.

Overhaul
9 months ago
0.13 - 1.1
2.20K

Biter Reincarnation


When an enemy unit or worm dies it tries to reincarnate back in to nature, be it a tree, rock, cliff or water. Occasionally the angry biters can burst into a flaming tree.

Content
9 months ago
0.17 - 1.1
3.31K
Enemies

Well Planner


Automatically layout pumpjack fields. Now works with Bob's Mods and Krastorio 2!

Utilities
9 months ago
0.18 - 1.1
15.4K
Utilities
9 months ago
1.0 - 1.1
1.09K

Muppet GUIs


Used by streaming integrations to put text in the game

Tweaks
9 months ago
0.18 - 1.1
307

AngelBob


Contains dependencies on almost all Angel and Bob mods. This mod does nothing by itself.

Mod packs
9 months ago
0.17 - 1.1
28.5K