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Allows you to keep track of chosen circuit networks on the left hand side in your GUI. Originally a fork of CircuitsUI by Fumelgo.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Execute Lua code via the compiler and by a mouse click in the game. Use /editor to find and get the compiler, admins can share access to an executable code to players. Possible use cases: [public] utility code, special triggers by player click. Designed to be simple, safe and fast. Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds infinite resources without overwriting existing ones (you can find them in /editor)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Sells items via neutral force as AI to other forces (doesn't support auto prices) (set prices in neutral force to use it) [Free market] You can use https://mods.factorio.com/mod/trading_system instead.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Night is too dark for you? Enforced flashlight and personal lights, powerful balloon lights or a pair of natural tinted night glasses could be the solution!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Copy and paste modules together with machine settings. Fixed for 2.0 by brandon942, thanks <3
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows players transfer entities to other teams. Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
More additional signals for speakers 390 images total Extra for Space Age Current maintainer: ZwerOxotnik
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
o sitelen ni (): /sitelen toki sitelen pona: https://sona.pona.la/wiki/sitelen_pona/en toki pona: https://tokipona.org Font sources: https://github.com/kreativekorp/sitelen-seli-kiwen https://github.com/ETBCOR/nasin-nanpa More features will be added later
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Store and use any script in Lua/Candran/Teal/MoonScript or create custom commands/events. Admins can share access to an executable code to players and to rcon. It's more practical than "Lua Compiler" mod. This mod is designed to be safe, simple and fast. Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Configurable buttons for different game speeds and Auto Speed Change when crafting or mining.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod doubles the range of the headlights on the car. Should be compatible with most car mods. Inspired by Car Light Fix 0.0.2 by Grootie
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A free to make and easy to destroy placeholder item. It can be used to fill dead ends of belts and splitters to not waste other items. Perfect for people with OCD!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Gives a warning when a ghost or module request is placed and there isn't an item in the logistic network to build it.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Fully customizable reaction system, applying actions and custom scripts during various events with filters. Players, admins can propose, pass, and revoke laws. The mod is suitable for changing gameplay of game, providing automatic protection system against griefers, rewards for certain actions etc. Has support of mods, especially economic ones. Author: Luke Perkin. Modified by ZwerOxotnik and pliesveld. Anyone can translate the mod on Crowdin.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
this mod is a slightly reworked version of the original one Biomass Biters
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.