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Help to organize a base. Can move a part of your base to another location. Similar to Picker Dollies but can move several entities at the same time
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Collections of mods with tweaks to make them work together.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
No longer restricts achievements behind specific map settings.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Never miss a signal behind a tree again. Shows rail signals when holding a rail item with alt mode.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Forked from SLywnow's version. Fixes receivers not working on modded planets. For personal use. Feel free to download but I take no credit/responsibility. Not backwards compatible with the original.
Mods introducing new content into the game.
Mods introducing new content into the game.
挖出水源,挖出岩浆,挖出重油,挖出氨!增加适配模组星球! 适用的星球写在依赖里了,有些星球直接用的dlc地块,这类星球应该可以直接使用,比如幻迭janus或硫丹星corrundum。 不过也有些mod星球会新增地块,报错的话请禁用本模组,如果我没改的话,试试在这个版本的基础上参考我发在贴吧上的帖子自己动手修改吧!~ Dug Water, Dug Lava, Dug Oil, Dug Ammoniacal!add mod plant!
Mods introducing new content into the game.
This mod adds infinite research to increase productivity of many more intermediate products. It also adds productivity increases to landfill, concrete, foundation, and soil. See gallery for examples of infinite technologies and research requirements. Cost increases by 50% each level similar to existing productivity technologies.
Small changes concerning balance, gameplay, or graphics.
Adds more turrets and shells. -updated for 2.0 and SA. -rework of acid tower -balance of turrets and ammo.
Mods introducing new content into the game.
Adds hotkeys to craft items from your cursor, quickbar or nearby ghost items NEW: craft nearby upgrade requests if not in inventory FIX: craft merged chests
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Lightweight mod to remove the Calcite cost of smelting ores into molten metals
Small changes concerning balance, gameplay, or graphics.
Lightweight mod to add a recipe for producing Sulfur from Sulfuric Acid directly
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds '> <' symbols to the Empty/Full train wait conditions which also places them at the top of the conditions list
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Makes technology research costs scale based on the number of science packs and if they're required for the silo, planets, or promethium science.
Small changes concerning balance, gameplay, or graphics.
Changes fruit processing to only yield mash/jelly. Adds a recipe for processing fruit directly into seeds.
Small changes concerning balance, gameplay, or graphics.
Add Tech to add passive productivity in Science Packs craft recipe
Mods introducing new content into the game.