Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Change the size of logistic, construction, and combat bots! You can scale vanilla and modded bots between 50% and 250% of their original size. This mod is the perfect complement for "miniMAXIme: Character scaler and selector".
Small changes concerning balance, gameplay, or graphics.
Give an extra technologie with alien recipes for space exploration mod
Mods introducing new content into the game.
Enter the matrix with your own personal pod. Default key N. 0.0.2: Inserter-type allowed
Small changes concerning balance, gameplay, or graphics.
Orders the Industrial revolution 3 shortcuts after the vanilla shortcuts in the quick panel. The quick panel is used when playing with a controller/gamepad.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
还在嫌矿物不够,总是要开拓新的矿区吗?这个离谱的模组把所有矿物都变成了“鱼”,玩家可以通过将【“浮选”洞】放置在水上来将矿物们养殖,随后用机械臂钓起并解构为正常的矿物...要当心它们泛滥哦。 not enough minerals, always exploring new mining fields? This outrageous mod turns all minerals into "fish". Players can culture minerals by placing ["flotation" hole] in the water, then use a robotic arms to pick them up and convert them into normal minerals......Be careful of them overbreeding.
Mods introducing new content into the game.
Mods introducing new content into the game.
Progress through 6 ages of technology, starting with steam and tame exotic matter in the end. Adds various game mechanics, a variety of new resources and big machines.
Large total conversion mods.
Ore patches now spill over into the sea as submerged variants. Dredge them up with new floating hardware, and build deeper into the blue with water-placeable, removable refined concrete.
Mods introducing new content into the game.
Mods introducing new content into the game.
Hello, I am a Czech YouTuber, and this modpack was created for my series about the game Factorio. The entire modpack has been adjusted for the needs of our challenge, where I try to break the limits of technology (such as how many bottles can be used for technology, etc.). Keep in mind that many mods add a lot of advantages compared to the normal game. This is for the purpose of the series, not to make the game easier. You can find more information on the mod page.
Collections of mods with tweaks to make them work together.
Baron Sludge adds a small tech tree and optional processing steps around natural materials.
Mods introducing new content into the game.
Swaps the tiles placed by (ie appearance of) angels concrete and vanilla concrete
Small changes concerning balance, gameplay, or graphics.
Nothing says I love you like "Sustained Nuclear Bombardment." Includes Different tanks with munitions suited to many playstyles, as well as some explosives-based resource processing. Enjoy Improved long-range cannon shells or artillery canister munitions, or flam your werfen with flame tanks and car equipped with a roasty toastie device. give the bugs your ire as you deploy minefields to spite gods. suited for tougher biters. Now Include some Seablock tools and Encabulation tech
Mods introducing new content into the game.
Mods introducing new content into the game.
Atomic Overhaul is a mod for Factorio adding new nuclear fuels, recipes and technologies to the game. Developed by Xman1109 and fainda.
Mods introducing new content into the game.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Work in progress mod, but in a playable state with vanilla. Replaces vanilla ore patches with real counterparts (recipes and such may not be balanced properly yet) Ore ratios are fetched from http://webmineral.com Full compatibility with other ore mods will be added in an later update
Mods introducing new content into the game.