Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Bob's Belt Doubler Updated


Makes every belt double its previous tier for bobs mods.

1 year, 9 months ago
1.1
6.41K

Timer(map playtime)


Displays elapsed map time on the screen

Tweaks
1 year, 9 months ago
1.1
2.49K

My First Assembly


¿Ever wanted to do a Bob's and Angel's Lazy run? This mod adds a new assembling machine at the start of the game so you can disable crafting and do a 100% lazy run.

Content
1 year, 9 months ago
1.1
149
Manufacturing

GodBlock Speedrun Map Generator Settings


This mod adds a new map generator preset for speedrunning the game.

1 year, 9 months ago
1.1
188

Reaver's Module Balance


Rebalances modules to be more viable at all levels as well as viable both in combinations or with only one type used.

Tweaks
1 year, 10 months ago
0.16 - 1.0
6
1 year, 10 months ago
1.1
66

Terraforming

by Mylon

Buildable land is more scarce and requires investment to acquire.

Scenarios
1 year, 10 months ago
0.18 - 1.1
716

Assembly Analyst


This mod allows you to select certain areas of your factory for analysis, revealing what your machines are spending their time on. This will help you pin-point bottlenecks in your designs more easily.

Utilities
1 year, 10 months ago
0.18 - 1.1
6.10K

Angels Smelting Extension


This mod adds a recipe for Iron Hydroxide, which was missing.

1 year, 10 months ago
0.18 - 1.1
10.1K

Simple Station Logistics

by ccooke

A reliable train-based logistic system that is relatively simple to use

Content
1 year, 10 months ago
1.1
66
Logistics

GUI Unifyer

by snouz

Forces mod buttons to look uniform and aligned, harminizes icons, and adds visual options for buttons. Supports about 116 mods with buttons (=most of them) : Factory Planner, Helmod, YARM, Module Inserter, Bob's mods, Pyanodon, Schall's mods, Todolist, Creative Mod, BeastFinder, Blueprint-request, CleanMap, Death Counter, FJEI, 248k, Hive Mind, Outpost Planner, Silo Stats, Attila Zoom, Zoom, Auto Trash, Teleportation, RPG, Trashcan, Kuxynator's mods, Factorissimo2...

Tweaks
1 year, 10 months ago
1.1
31.4K

Train Supply Manager (TSM)/DyWorld Bridge


Gets TSM in to the DyWorld research early tree

Utilities
1 year, 10 months ago
1.1
161

Auto diplomacy (on damage)[Switchable mod]


Changes diplomacy as someone damages another force (ignores walls, gates, players, units, trees and simple entities)

Utilities
1 year, 10 months ago
1.1
165

Split coop


Creates 2 friendly teams and splits the map into two sides. Sides are connected by small lines wide enough for 1 rail track. There is no uranium on the left side and no crude-oil on the right and both teams have some recipes disabled to enforce cooperation.

1 year, 10 months ago
1.1
148

Module Redux


Integrates beacon effects into modules and makes beacons obsolete.

1 year, 10 months ago
1.1
503

Azur Lane Ship Names + Port Names


Replaces random train names with ship names from Azur Lane and random train station names with port names from Wikipedia

Tweaks
1 year, 10 months ago
1.1
337

DyWorld (Restore original Biter sounds)


Seems most people I talk to have turned off all sounds because they dont like the new biter sounds. This restores the 'working_sound' attribute back to the vanilla default

1 year, 10 months ago
1.1
176

Advanced Fluid Handling/DyWorld Bridge


Gets Advanced Fluid Handling in to the DyWorld research early tree

Utilities
1 year, 10 months ago
1.1
198

Improved-Q


Improved-Q is a copy of Better-Q mod created by Michael Lucey and made to work with factorio >=1.1.0. This is a simple Mod that layers additional functionality over the in-game Pipette('Q') function.

1 year, 10 months ago
1.1
207

Portal addon

by kcanva

This mod adds portals

Content
1 year, 10 months ago
1.1
414
Cheats