Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Makes cheat_mode more like Minecraft Creative Mode, to make testing builds easier.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Helps prevent the game from becoming unwinnable or where progress is near-impossible due to having enemies grow faster than you can keep up. Clamps evolution factor based on your progress through the game, but does not otherwise modify how it behaves, leaving a mostly-vanilla behavior.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
All scenarios, maps, campaigns in one pack. Download this modpack via the game!
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
if you fail to plan, you plan to fail adds (Taylor's Version) to the end of every item and entity name
Translations for other mods.
(Fork of Mega Bot Start) Start with power armor, personal roboports, construction robots, portable fusion reactors, batteries, and more. Krastorio 2 gives fuel. Bob's Warfare gives better armor, logistics gives fusion powered robots, personal equipment upgrades the module.
This mod doesn't contain any new stuff, it just adds some extra settings that you can use to make the game easier or harder.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Makes all resources infinite as oil. Keeps the yield from dropping below 100%.
Mods introducing new content into the game.
Work trains serve functions such as railway construction, maintenance and repair. It is capable to carry and operate up to 10 drones. Wagon inventory is very limited (well, it have batteries, power sources, roboport, so I guess it's logical that there's not much space left :) EN, RU.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Bumped stack size of stacks of rocket fuel to 5, because SE is stupid and throws a toddler tantrum if we try just adjusting rocket fuel itself.
Copies entities for bases that created via EasyAPI from "dummy" surface. Use command: /change-DBase
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This is a quick fix for anyone playing the Omni Island Modpack if it puts you in the wrong Controller to automatically put you Back in the Default Player Controller. It has Settings to decide on which controller types you want to be reset to Player, the Default settings will allow for controller types Ghost(used for dead Players.), Player(Default Controller Type for new Players.(Normally at least.)) and cutscene(used at the start of a game or during cutscene's triggered by a script.)
Small changes concerning balance, gameplay, or graphics.
This mod adds 4 new tiers of fusion reactor for boost your power production.
Mods introducing new content into the game.