Recently updated mods

Evercraft

by Mylon

Recipes take proportionally longer to craft

1 year, 7 days ago
0.18 - 1.1
301

Dynamic Construction Queue

by Till223

Automatically adjust the construction queue update rate at runtime to check every ghost on the map at least once in a set time frame (default 10 seconds).

1 year, 7 days ago
0.18 - 1.1
1068

Milestone Saves


The idea of the mod is to generate timestamped saves so that they can later be used to generate a time lapsed view of the saves progression over time.

1 year, 7 days ago
0.18 - 1.1
602

Advanced Nuclear fix


update for hopewelljnj's AdvancedNuclear and SonIcco's .16 fix. Adds second tier of nuclear reactor, heat exchanger, steam turbine and heat pipes. Changes so its easier to use and works better.

1 year, 7 days ago
0.17 - 1.1
1360

Delayed Regeneration


Biters/spitters, turrets, and spawners don't heal every tick, instead only healing after not taking damage for long enough. Configurable.

1 year, 7 days ago
0.17 - 1.1
1472

Color-Coded Planners


Improves the vanilla selection tool colors to better match their icons and functionality.

1 year, 7 days ago
0.18 - 1.1
3252

Stop Chasing Belt Items


This mod will stop inserters chasing items on a belt (setting was added in 0.18.11), Rseding once said searching the belts is UPS expensive (https://forums.factorio.com/viewtopic.php?p=370464#p370464)

1 year, 7 days ago
1.0 - 1.1
629

Things Go Boom


Things go boom!!!

1 year, 7 days ago
1.0 - 1.1
295

Colour Blind Friendly Science Packs


Alternative icons for science packs

1 year, 7 days ago
0.17 - 1.1
3452

Quickbar Templates


Import and export quickbar filters as blueprints. Set a default template that will be applied when you start a new game.

1 year, 7 days ago
0.17 - 1.1
6389

Bullet Trails


Adds bullet trails to machine gun type bullets. Works with gun turrets, guns, vehicle-mounted guns, and anything else that uses that type of ammo.

1 year, 7 days ago
0.14 - 1.1
363339

Expensive Concrete


Expensive Concrete, was for JD-Plays. You can press R to rotate though the various coloured plascrete.

1 year, 7 days ago
0.18 - 1.1
627

Choleric Cars


Your ride doesn't appreciate your driving style.

1 year, 7 days ago
0.17 - 1.1
686

Toxic Forest

by Yehn

Extremely, ridiculously dense forests. Incorporates new biomes and trees from other mods.

1 year, 7 days ago
0.16 - 1.1
4001

Death Counter


Tracks the ways you (and your friends) have died

1 year, 7 days ago
1.0 - 1.1
6876

Nightfall

by Yehn

"They mostly come at night. Mostly." -- Biters in polluted areas become more aggressive at night. Includes an option to have biters only attack at night.

1 year, 7 days ago
0.16 - 1.1
52885

Island Start

by Yehn

Allows map presets that attempt to give you an island start, but with other islands/continents instead of the infinite ocean from vanilla's Island mode. If you wish for a biter-free start, please use map preview - as your starter island may collide with a larger island. Also offers a mode using vanilla terrain generation but with a guaranteed island.

1 year, 7 days ago
0.17 - 1.1
23689

Clockwork

by Yehn

Changes the parameters of the solar cycle: Make days longer or shorter and control what portion of the cycle is night. Make nights darker if you like. Includes an optional Sun Never Rises mode.

1 year, 7 days ago
0.16 - 1.1
73738

TinyStart

by Yehn

A minimalist starter kit with a tier 0 power armor, a mini low-output reactor, and the accoutrements you need for robot construction. As simple as 'Install and Play', but includes optional loadout customization for those looking to tailor their experience - such as using solar power instead.

1 year, 7 days ago
0.14 - 1.1
72056

Fireproof Bots


Fixes the construction bots stupidly flying into fire by giving them 100% fire resistance.

1 year, 7 days ago
0.15 - 1.1
9725