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Mods introducing new content into the game.
BIG BUR MODE ACTIVATED 🔥 Всі бури тепер в два рази жирніші та в два рази зліші. Навіть burner бур вирішив, що 2×2 — це для слабаків. Готуй більше стрічок — бо один бур тепер заміняє півзаводу! BIG BUR MODE ACTIVATED 🔥 All drills are now twice as thicc and twice as angry. Even the burner drill decided that 2×2 is for weaklings. Prepare more belts — because one drill now replaces half the factory! BIG BUR MODE 已啟動 🔥 所有鑽頭現在都變得兩倍粗、兩倍兇!連燒燃料鑽頭都覺得 2×2 是給弱雞用的。準備好更多傳送帶吧——因為一台鑽頭現在就能頂半個工廠!
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Accurately displayes the expected resource value of a mining drill by factoring in mining productivity and resource drain (only use it on 1 drill at a time)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Збільшує радіус радара залежно від якості. Чим вища якість — тим більший радіус і менше споживання.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Fixes FCT's Auto-Barreling Machine when Talandar's Barreling Machines or Pelagos planet mods are enabled.
Small changes concerning balance, gameplay, or graphics.
Collections of mods with tweaks to make them work together.
Useful radar circuit options. Read individual space platform status and unfulfilled requests to better control your rocket silos. Send signals across surfaces via named channels, with optional interplanetary transmission. Very low performance cost.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Scenarios, maps, and puzzles.
Make the display panel display signal values in real time, useful for debugging or monitoring circuits Show ALL the signals at once! Good performance even at hundreds of displays thanks to multiple optimizations Supports fixed point display via /1000f2 in text box
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Every* single machine or building is now a science pack When you research a machine or building you also unlock the corresponding science pack that's made from it, and required by all subsequent techs *: Buildings from dead-end technologies do not get an associated science pack
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Adds a Range and Rate of Fire option to the Long Range Turret Redux by LastNightdragon Original by Yehn. Original 2.0 Port Redux from LastNightdragon, Provides research to unlock a mid tier turret between basic gun turrets and lasers: Longer range and greater durability, but at the cost of much slower traverse speed and fire rate. DPS lower than basic gun turrets. Now with a balance option and turret range settings, more to be added
Mods introducing new content into the game.
Mods introducing new content into the game.
A new science pack to smooth out the transition between logistics and chemical science. I DO NOT recommend adding it to any existing saves.
Small changes concerning balance, gameplay, or graphics.
include inner planet science packs into mining productivity research
Small changes concerning balance, gameplay, or graphics.
Adds shortcut bar buttons for all circuit network buildings — constant, arithmetic, decider, selector, speaker, display panel, and power switch. Click to place instantly with no research or materials required.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.