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Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics
Mods introducing new content into the game.
Adds a nest of Frost Aliens and Worms! These aliens will cause frost damage, and may launch a frost cloud over your factory. Defeated aliens will drop artifacts that can be further processed into weapons and armors (optional). With Alien-biomes, nests will only spawn in cold areas.
Mods introducing new content into the game.
Modified version of Iondicators mod by OmaiGrundles (https://mods.factorio.com/mod/IondicatorsClassic). Custom blue colour.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Opinionated tweaks to Pollution Combinator (Jamie's Fork).
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
A mod for K2 Spaced Out that adds fertilizer creation functionality on Gleba.
Mods introducing new content into the game.
Opinionated tweaks to Display Plates - Ground Signs & Map Markers - Forked.
Small changes concerning balance, gameplay, or graphics.
Who needs a fusion reactor when you have the whole sun? Steer the starship directly into its orbit and channel an incredible amount of energy where you need it with new technologies. The main thing is not to forget to leave the ship before departure! Make dyson sphere near star and forget about other energy sources in planets and in space!
Mods introducing new content into the game.
Opinionated tweaks to Cybersyn Network Content Reader.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Science packs continuously spoil (adjustable time), downgrading to lower tiers until they reach spoilage.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Opinionated tweaks to Project Cybersyn - Logistics Train Dispatcher.
Small changes concerning balance, gameplay, or graphics.
Adds higher tier repair packs that can repair faster and have more durability.
Mods introducing new content into the game.
Adds area and precision beacons, each with their own niche use. Area Beacon: A beacon that transmits up to four modules effects over a large area with more severe falloff and diminished per module effects. Precision Beacon: A beacon that accepts productivity and quality, but will have no effect if more than one beacon is affecting a machine.
Mods introducing new content into the game.