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Changes the min and max steam temperature to 415 and 1010 for accelerated liquid tiberium processing
Small changes concerning balance, gameplay, or graphics.
Queue a logistics Upgrade or Downgrade for an entire connected belt line with one click! NOW FACTORIO 2.0 AND SPACE AGE COMPATIBLE!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This is a debugging tool. This mod adds commands /gvv and others and a hotkey(Ctrl+Shift+V) to allow you to check _G and global table of map or each mods. Only admins can use command if it is multiplay game. You have to input some code for temporary accessibility or have to edit "control.lua" of other mod or map to access global table of the mod or map. See "Helper" tab for instructions.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Modifies belt sprites to reduce flickering. Clear, Lines and Lines-Thin belts available in settings. Supports both Base and Space Age Factorio.
Small changes concerning balance, gameplay, or graphics.
Adds a few simple recipes to Carbon, Coal and Nutrients out of wood.
Mods introducing new content into the game.
Removes Walls and Gates from being placeable. Increased turret range. Difficult!
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a technology for growing trees in space, plus useful space platform wood recipes
Mods introducing new content into the game.
A mod that changes beacon distribution to be super high on odd numbers, and super low on even numbers.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mining a chest allows players to pick it up with all the items inside and carry it in their inventory. Also supports vehicles, tanks, and accumulators.
Mods introducing new content into the game.
After successfully selecting a blueprint area, the number of plants inside is displayed.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
If a technology doesn't depend (either directly or indirectly) on the science packs it needs, these missing dependecies are added.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds navigation buttons and hotkeys (arrow keys) to quickly switch between nearby storage containers like chests and logistic containers.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Adds heat shielding as an item and a technology. Also changes some techs and recipes in the game, however this can be turned off with a setting. Made mostly to be used by my other mods, Heated Fabrication and Advanced Rocket Parts
Mods introducing new content into the game.
Adds Toddnollan's pre-2.0 Omega Drill + my own tweaks mod from back then.
Mods introducing new content into the game.
This mod adds in fire armor that leaves behind damaging fire as you walk around.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.