Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Generate electricity by placing biters on treadmills. Biters can be caught with cage traps, or by placing an egg extractor on a buried biter nest. Biters get tired after running on the treadmill after which they need be revitalized, which could be hazardous. Warning, biters might escape!
Mods introducing new content into the game.
A modpack for teaching new players Factorio made by SquidCoder. This is the official version that was forked from the version I had exfret make for me.
Collections of mods with tweaks to make them work together.
Changes the science requirements to make Mk3 trains accessible earlier.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Visualize the layout and contents of pipe networks. Press H to draw the selected entity's fluid systems. Press Shift + H to draw all visible fluid systems. Press Alt + H to automatically visualize systems on mouse-over. Press Control + H to toggle between color-by-fluid and color-by-system. This mod will not be updated to Factorio 2.0.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scans all drones for a certain time, collects data into a summary table, generates result about the load on the logistics network
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Hides research all researches a certain distance from researchable ones
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
60+ new items to craft with increasing levels of cost and complexity. The last part, the flux capacitor, is needed to craft a satellite and escape. Can you do it?
Large total conversion mods.
Translations for other mods.
Nothing says I love you like "Sustained Nuclear Bombardment." Includes Different tanks with munitions suited to many playstyles, as well as some explosives-based resource processing. Enjoy Improved long-range cannon shells or artillery canister munitions, or flam your werfen with flame tanks and car equipped with a roasty toastie device. give the bugs your ire as you deploy minefields to spite gods. suited for tougher biters. Now Include some Seablock tools and Encabulation tech
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Collections of mods with tweaks to make them work together.
A fork of notnotmelons Factorissimo 2 focused fixing surface generation for other types of factories.
Mods introducing new content into the game.
Continuation of Space Factorissimo Fork by Yariazen for factorio 1.1. Now Includes working T1/T2/T3 Space and Gravity Buildings
Mods introducing new content into the game.
Generate signals on the network when status of delivery/dispatch is updated
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Allows for insertion of breeder fuel into the breeder reactor of RealisticReactors
Mods introducing new content into the game.
Crafting efficiency for Krastorio2, space exploration and other associated mods
Mods introducing new content into the game.