Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Automatic Coupler 0.16


Adds signals to allow stations to couple/uncouple trains automatically.

Content
4 years ago
0.16
3
Trains

Biter Baiter

by errge

A building that baits wandering biters (that are left after an artillery push) into attacking the building.

Content
4 years ago
0.16
3
Combat

Blueprint Engineer


This mod implements more ways to manipulate blueprints.

Content
4 years ago
0.16
3
Blueprints

Signal Splitter Combinator

by Cadde

A combinator that allows you to pick ONE signal from the network via it's index.

Content
4 years ago
0.16
8
Circuit network

No Fluids to Mine

by mrudat

You don't need fluids to mine, but you have to process the raw ore with it before you can use it.

Content
4 years ago
0.16
3
Mining

Nuclear Artillery ( now with craters )


This mod adds Nuclear Artillery to your arsenal. These nukes also make craters! ( can be disabled in mod settings )

Content
4 years ago
0.16
5
Combat

Arc Furnace


This mod adds an Arc Furnace which can smelt iron ore directly into steel.

Content
4 years ago
0.16
5
Manufacturing

Hand Drill


This mod adds a handheld drill, a faster alternative to the steel axe.

Content
4 years ago
0.16
4
Mining

Construction Signaler


Send construction ghosts to your circuit network.

Content
4 years ago
0.16
4
Circuit network

Buffer warehouse


This mod adds buffer version of logistic warehouses. Based on Arch666Angel's warehouse addon.

Content
4 years ago
0.16
4
Logistic network

Supercapacitors


Large capacitors to allow quick battery equipment recharge for longer journeys.

Content
4 years ago
0.16
3
Armor

Universal-Science


This mod adds a liquid which can be used to make the other science packs using glass and a 'modifier'. This is the DyWorld version of Universal Science.

Content
4 years ago
0.16
3
Manufacturing

Quick Charge Personal Bots


This mod adds quick recharging for personal bots, removing the need to 'mine' your bots to collect and recharge them quickly. It increases the recharge rate of bots from 1MW to 100MW, and charges the personal robotports energy buffer from the 'aether' (it will no longer drain your solar panel/fusion reactor equipment or batteries). This could be considered cheating, as your personal bots recharge for free, however manually mining your bots when they need to charge does the same thing...

Content
4 years ago
0.16
4
Armor
Content
4 years ago
0.16.51
3
Cheats

DoubleHand


Double inserter hand for twice higher speed

Content
4 years ago
0.16
4
Logistics

MixSpacePack


mix-space-science-pack

Content
4 years ago
0.16
3
Cheats

Realistic Nukes


Adds realistic (read: full size, not "fun" size) nuclear weapons

Content
4 years ago
0.16
6
Combat

Skandragons Advanced Solar Extended


extended to add a 12GW Solar panel.

Content
4 years ago
0.16
3
Power

AGoodStart


a good start: power-armor-mk2, fusion-reactor-equipment = 2, personal-roboport-mk2-equipment = 2, battery-mk2-equipment = 6, construction-robot = 50, exoskeleton-equipment = 6, personal-laser-defense-equipment = 6, submachine-gun, uranium-rounds-magazine = 200

Content
4 years ago
0.16
3
Armor

AcidMine


acid-mine

Content
4 years ago
0.16
3
Combat