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Allows you to change the length of space routes, or increase all routes by a custom value. 10x by default. Provides a good challenge.
Small changes concerning balance, gameplay, or graphics.
Adds an instrumental reggae/dub track on Gleba with several variations using the game layered sound system
Small changes concerning balance, gameplay, or graphics.
Enhance the enemy AI with smarter and more challenging adversaries, similar to Rampant. This mod does not introduce new enemy types or increase enemy attributes; it solely focuses on improving the intelligence of existing enemies.
Mods introducing new content into the game.
This mod add a countdown to nauvis imploding, destroying Nauvis and altering the game loop. It also includes a new planet similar to a Nauvis Hellworld to acquire Nauvis resources later.
Mods introducing new content into the game.
Let you shoot firework rockets. Build mortar crate to auto deploy firework! Mortar supports circuit to control firing speed and range.
Mods introducing new content into the game.
Mods introducing new content into the game.
All the new Space Age content minus the other planets and interplanetary logistics. Play with the new toys, craft the new science packs, and battle the new enemies at home on Nauvis.
Large total conversion mods.
Allows cliffs to be mined by hand. A pile of rocks won't stop the engineer. Also allows bots to remove cliffs. Original idea by DemonX3 and north1605; adapted for the new Space Age cliffs.
Small changes concerning balance, gameplay, or graphics.
For those who like the aesthetics of concrete, but have a hard time with the constant speed changes as the exo suit jetpacks engage and disengage. Currently seems to not be possible to modify the jetpack to follow tile speed bonuses, so we remove the speed bonuses.
Small changes concerning balance, gameplay, or graphics.
Adds (with DLC spoilable) food that give the player buff(s)! Works with pyanodons / space age!
Mods introducing new content into the game.
adds 2 asteroid belts to the starmap, doesnt add any gameplay
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Factorio - Space Age, but without the sun. Pitch black planets, new lighting options, a whole new power generation system for space platforms, and changes to Fulgora's nighttime storms.
Small changes concerning balance, gameplay, or graphics.
Alright, listen up, I’m not just any mod—I’m the grand finale, the last one to load
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
custom planet renderings for the mod 'visible planets'
Small changes concerning balance, gameplay, or graphics.
You can choose the color of the planet terrain (Red, blue, green, yellow, white and black). Concrete and Stone Paths are white. Colorful machines, decorations and clouds on or off. 1.1 update of original mod by DellAquila. Space Age has not been tested nor supported at this time.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.