Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Uranium - Nuclear Power Early Game


You can research and have uranium nuclear power in the beginning of the game. Uranium ore doesn't need sulfuric acid to mine.

Content
3 years ago
0.16 - 0.18
16
Power

Config Train Specifications


Modify the Locomotive Speed, Cargo Wagon Size, Fluid Wagon Capacity and much more. Customize the best way for you. Now work with all modded trains.

Content
3 years ago
0.16 - 0.18
20
Trains

No Crafting Time


Everything is done instantly using little electrical energy.

Content
3 years ago
0.17 - 0.18
15
Cheats

Indestructible Wall


A expensive wall and gate that are indestructible.

Content
3 years ago
0.17 - 0.18
29
Cheats

Age Of Biters


Train your biters and go to war. They will fight for you.

Content
3 years ago
0.17 - 0.18
18
Combat

Only Reds - Every tech requires Science Pack 1


Every research you make only use Science Pack 1. The recipe of Science Pack 1 is configurable. Works with Modded Technologies.

Content
3 years ago
0.16 - 0.18
24
Cheats

Free Fluids


You can do all fluids in a Assembling Machine. Works with any modded fluids.

Content
3 years ago
0.16 - 0.18
11
Cheats

Killing enemies gives Military Science


Killing biters gives Military Science

Content
3 years ago
0.16 - 0.18
20
Enemies

Big Logistic Robot


This new robot has the capacity of 4 logistic robots, 60% the speed, need 40% more charge time and has +50% damage resistance. Takes your items for longer without needing to charge.

Content
3 years ago
0.16 - 0.18
8
Logistic network

Finite Water - Fresh water is rare


Fresh water is like oil. You can research an offshore pump later in the game, but you have to desalinize the water.

Content
3 years ago
0.16 - 0.18
9
Environment

Sensible Station Names


Attempts to name newly-placed train stops based on nearby features.

Content
3 years ago
0.16 - 0.18
11
Trains

Rail Tools


Automatic signal placement, distance display, error checking, and more.

Content
3 years ago
0.16 - 0.18
28
Trains

Remove Military


Removes Military Science from the Portable Fusion Reactor and Power Armor Mk 2

Content
3 years ago
0.17 - 0.18
6
Armor

Blueprint Extensions


Adds tools for updating and placing blueprints.

Content
3 years ago
0.16 - 0.18
94
Blueprints

Inter's FurnaceChange


Furnace recipes changed. You need to upgrade, from stone to steel, from steel to electric.

Content
3 years ago
0.15 - 0.18
6
Manufacturing

Chunky Power

by Vrax.

Adjusts Big Power Poles' wire reach to allow chunk alignment.

Content
3 years ago
0.18
4
Power

No Empty Barrels - You don't need barrels


Your barreling dont need, or generates, empty barrels. All modded fluids Support.

Content
3 years ago
0.16 - 0.18
13
Logistics

KS Combat Sniper Fix

by Mernom

Fixes projectile range for sniper weapons in KS Combat. Does not add any sniper weapons at the moment.

Content
3 years ago
0.17
9
Combat

BiusArt Christmas tree

by BiusArt

Add a Christmas tree to your game

Content
3 years ago
0.17 - 0.18
16
Combat

Sniper rifle

by badway

Can not come to the base of the enemy? Do worms kill you without letting you get close? There is a solution - a sniper rifle, punish the enemies! Language en, ru, de,fi.

Content
3 years ago
0.16 - 0.18
23
Combat