Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Mods introducing new content into the game.
Adds a new kind of train cargo wagon that connects to the logistic system in weird and mysterious ways.
Mods introducing new content into the game.
Advanced nukes that selectively target either hostile forces or natural obstacles. Inspired by the Warp Nuke from Warptorio.
Mods introducing new content into the game.
Adds a recipe for turning carbon and ice into 165 degree Celcius steam in a Chemical Plant.
Mods introducing new content into the game.
Adds 5 new balanced tiers of Storage Tanks to the game. The largest Storage Tank can hold 800.000L. Big thanks to Tyarns & Optera for inspiration. This mod fixes the incorrect sprite size in normal sprite resolution
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds 3 new tiers of Radars. Each tier with 3 different types of radars: standart, exploring and observing.
Mods introducing new content into the game.
A Tank with a flamethrower. The Flame Tank has good acceleration, armour and is fireproof.
Mods introducing new content into the game.
The Chaingunner vehicle is essentially a Gun Turret on tracks. Turret creep has never been easier. Can be automated with the Programmable Vehicles mod.
Mods introducing new content into the game.
A very high speed ramming vehicle hardened against collision damage and armed with a flamethrower. Suitable for rapid base assault, wilderness exploration, and hit-and-run engagements. Can be automated with AAI Programmable Vehicles mod.
Mods introducing new content into the game.
Allow down-binning of quality items by putting them in special chests.
Mods introducing new content into the game.
Reduces the ingredient cost of AAI Loader recipes by a configurable factor (10x by default).
Mods introducing new content into the game.
Mods introducing new content into the game.
Makes smelting recipes always require only 1 item, but sets probability accordingly. Balance unchanged, but now you can use one smelter to smelt any ore or iron plates at once. You might ask 'Why can't I do it without this mod? Well, suppose you have a mixed belt full of iron ore and iron plates, an inserter puts 3 plates into furnace and than comes some ore, so all stucks. This mod fixes just that.'
Mods introducing new content into the game.
Mods introducing new content into the game.
(ABANDONED) Pack items into packages, route them around your factory, and unpack them later.
Mods introducing new content into the game.
Adds 5 new base qualities, 1 new tech, and an option for nearly unlimited extra quality levels to the game! Recommended to use with Configurable Qualities (https://mods.factorio.com/mod/Configurable-Qualities)
Mods introducing new content into the game.
Mods introducing new content into the game.
An updated version of Pankeko's GLORIOUS mod to work with factorio 2.0. Default stack size increased to 50, but can be increased to your hearts desire for those who want to truly achieve greatness in a world of pointless automation of more trivial things like 'science'.
Mods introducing new content into the game.
Make modules great again! Gives all modules a significant bonus to the base stats.
Mods introducing new content into the game.