Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Starry Sakura FlowerAndPerfume DLC 樱满星辰 花与香水DLC


本mod作为樱满星辰花与香水DLC,提供了更多的配方,让充满工业化的游戏中带来了一丝花香 Starry Sakura Flower And Perfume DLC, provides more formulas, bringing a touch of floral fragrance to the industrialized game. 欢迎入群:827295286 Author's contact information:Deadexow@gmail.com

Mod packs
10 months ago
1.1
346

Hiladdar's Fuels - Edited


Hiladdar's Fuels, but rocket fuels are purely made of crude oil, and solid fuel purely from coal. Extra stacksizes too.

10 months ago
1.0
7

Auto deploy combat robots


Automatically deploys combat robot capsules when in combat. No special equipment required.

Utilities
10 months ago
1.1
887

Unduplicate Ingredients


Merge repeated ingredients (it causes an error otherwise). Only useful in the context of incompatible mods.

Tweaks
10 months ago
1.1
110

Atomic Artillery Redux


Adds Artillery Shells with a nuclear payload, a super lategame nuke alternative. Patches Atomic Artillery to have better auto targetting and less overkill.

Content
10 months ago
1.1
2.09K
Combat

No Nuke Scorch Redux


This mod removes the nuke scorches on the map and world

Content
10 months ago
1.1
403
Environment

MSP - 30 new Science Packs


--DISCLAIMER: I did not create this mod I just increased the factorio version and added a fix mod-- Play with 30 new science packs and a new technology tree (if omniLib enabled) that adds efficiency tech to the various science packs. This mod is not an extension to lovely_santa's mod by a similar name. It adds 30 science packs but they are all pretty inexpensive. A TON of customization exists for the mod and individual packs can be disabled or have their output levels tweaked. Mod integration engine designed to add pack types to entire tech tree (only applies to technology that can be traced back to vanilla tech). Optional inclusion of omniLib enables new tech tree that unlocks various levels of efficiency tiers for each pack that will auto-update machines when research completes.

10 months ago
1.1
2.67K

All Minable (Again) - Left by an ancient civilization - Graphics


TextureBase makes it easy to create your own Factorio Texturepacks! Effortlessly change Sounds & Textures of the Base Game & Mods with this streamlined Tool!

Tweaks
10 months ago
1.1
58

Conveyor Belt Recipe Simplifier


Simplifies conveyor belt recipies

Tweaks
10 months ago
1.1
97
Tweaks
10 months ago
1.1
18

Tactical Construction


Tactical Construction provides a per-player toggle that - when enabled - prioritizes the local player's roboport for construction requests (as opposed to allowing construction requests to be satisfied by any logistics network that overlaps inside the player's mobile roboport). CAUTION: This mod applies force changes to any game loaded with the mod active; these changes are not reverted if you disable the mod w/o first instructing it to undo the changes to your file(s). Read the mod description.

Content
10 months ago
0.18 - 1.1
262
Logistic network

ReasonableFasterStart


An reasonable way to start the game. Lots of starting items, fusion robots that stack to 200. Maybe not that reasonable ;)

Utilities
10 months ago
1.1
1.12K

What is Missing

by zomis

Choose what you want to produce and this will tell you the main cause why you are not making more of it.

Utilities
10 months ago
0.15 - 1.1
2.12K

Skippers-Configurable-Inventory


This Mod extends the Player's Inventory and is configurable through the Settings

Utilities
10 months ago
1.1
106

Quality-of-Life combo-mod

by hel10

Features: - tweak character crafting/mining/running speed modifier and build/drop/mining/reach distance bonus; - instant character respawn w/o items (pistol); - quick start with personal roboports. All features are disabled by default. They can be changed in mod settings any time.

10 months ago
1.1
378

Fish Armor


This mod adds in fish armor that creates fish when you walk around.

10 months ago
1.1
86

AngelBob paper for phenolic board


Adds recipes to make phenolic boards from paper and resin (instead of wood and resin). The recipies are added to Papermaking 2 and 3

Tweaks
10 months ago
1.1
445

SE - Productivity in Space

by Adaxity

Allows productivity modules in Space Exploration machines! Original by mrchous, which was updated by Cerbion - I made tweaks to suit me better.

Content
10 months ago
1.1
1.83K
Cheats

Anfilt's Belt Utilities

by Anfilt

Handy Utility Belts to make working with belts a little more compact or cleaner. Includes a lane balancer and lane swapper in all the base game speeds.

Content
10 months ago
1.1
943
Logistics

Real Circuts


Changed sprites of green, red and blue circuts with real ones. Made with https://mods.factorio.com/mod/texturebase

10 months ago
1.1
72