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Adds in three selectable sounds from Tiberian Sun, Red Alert and the older Command and Conquer titles to play with programmable speakers when your power supply cannot keep up with demands or shuts down. This was originally Jewel724's mod! I simply patched it to version 0.16 of Factorio, texts are corrected and de added.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
The helpful information directory and guide to the galaxy. Allows mods to put help and documentation pages in game. Default hotkey is I.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Customize the size and brightness of the player cone and area flashlights.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Change light size from 1x to 5x (default: 3x) - Trainstop - Electric mining drill - Power switch - Rail signal & rail chain signal (from 1x to 3x [default: 2]) ----- Change la taille de la lumière de 1x à 5x (par défaut : 3x) - Arrêt de train - Foreuse électrique - Commutateur d'alimentation électrique - Signaux ferroviaires (de 1x à 3x [par défaut : 2])
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Shows maximum range indicators to help you place underground belts and pipes.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
[WARNING] This is super duper early development, and might, actually, probably WILL break your game!!!! This mod connects your game to a discord server, syncing chats and might even share the progress of the world See FAQ about how to use
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
This mod adds friendly biters that you can control. Make expansion parties that go claim areas. Make attack groups to go take out the other biters. Everything in this mod is very work in progress so things may break.
Mods introducing new content into the game.
Adds some sound tracks for my other mods Big-Monsters, MSI-II and Warp Drive Machine. Does nothing alone. Musics by https://pixabay.com/ for free use, but you cannot monetise your stream with these musics
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Makes maximum lengths of underground pipes and belts configurable.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This mod reskins the poison capsule to look like a tasty drink. Drink it. You want to drink it. Drink it now.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a command to decouple wagons from a group of locomotives.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.