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This mod allows you to adjust power density and weights, energy capacities,neighbor bonuses and power for nuclear-related items and reactors. It add some gameplay add-on too.
Small changes concerning balance, gameplay, or graphics.
Add support to have multiple races of enemies and add various RTS elements. Added aerial enemies. Added engineer army that you can control. Support free for all or 1vN. Search "ERM -" mods to download the new enemies.
Mods introducing new content into the game.
Scrap recycles into every recipe you currently have unlocked. Items that have a chance of loss give scrap instead. No ores, no trees, no rocks, just a recycler and your wits. Good luck!
Large total conversion mods.
Replace uranium ore, items, and products with Mikunium counterparts. Created to compliment the Hatsune Enrichment Process mod. Forked to use color masking instead of texture replacement for the centrifuge. Use either the tintable-centrifuges mod or any other mod that adds a color mask like PlanetsLib or Space Exploration, but not more than one to prevent conflicts.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
Explore underground caverns, but beware what other creatures lurk in the dark. Bring some lights... and some guns
Mods introducing new content into the game.
Simple tweak that add requirement of using lube while mining tungsten
Small changes concerning balance, gameplay, or graphics.
An overhaul mod focusing on end-game technologies and moderately increased complexity.
Large total conversion mods.
Removes restrictions on productivity and quality (optional) modules, allowing them in beacons as well as to affect non-intermediate products.
Small changes concerning balance, gameplay, or graphics.
Large total conversion mods.
Adds underground mines extracting ores from anywhere. (forked from Opteras)
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a version of the assembling machine, chemical plant, and furnace that runs on heat! Also adds two other ways of generating low-level heat! Part 1 of the my bigger GasHeatStuff collection.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds glass, sand and (optional) clay. Minerals are produced as a by-product from pulverising rocks into sand. Option for borosilicate glass (aka Pyrex) if QuirkyCat Boron is installed. Clay is used to make bricks and pipes. Many recipes are modified to use plain glass or borosilicate glass, clay and minerals. Glass, sand, clay and minerals are used in other several other mods.
Mods introducing new content into the game.
Adds zinc ore patches Adds brass, an alloy of copper and zinc Adds galvanised plate With bztin and bzlead, adds gunmetal Many recipe updates to use gunmetal, brass cogs and brass plate
Mods introducing new content into the game.
Visit the frozen mountains of planet Paracelsin, where mining zinc is a race against clogging and freezing.
Mods introducing new content into the game.
Mods introducing new content into the game.
- Science packs now require catalyst to produce - Producing a science pack has a high chance to refund the catalyst - QuirkyCat Recycle may also produce slag - Support for BZlead and BZtin
Small changes concerning balance, gameplay, or graphics.