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Adds Wooden Walls and floors to the game, great for early game death world survival before you can reach stone walls, and gives you a use for wood
Mods introducing new content into the game.
Adds robots that use portable reactor(s) to allow them to fly indefinitely(don't need to recharge). Now with settings!
Mods introducing new content into the game.
Adds a new building to turn lava into electricity without needing any other resources like steam.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Forked, and forked again! - Can not come to the base of the enemy? Do worms kill you without letting you get close? There is a solution - a sniper rifle, punish the enemies!
Mods introducing new content into the game.
Crack ammonia into water (ice). Meant to help simplify resource management on Aquilo.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
A set of general utility combinators. Includes: Location Combinators, Bonus Combinators, Research Combinators
Mods introducing new content into the game.
Bigger, better power armors; with a bigger grid (14x14)/(20x20) and larger inventory bonus (+50)/(+60), also adds various equipment and alternatives to light and heavy armor with inventory bonus (+10)/(+20). Compatible with Base Game and Space Age DLC.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a train wagon capable of storing and transporting electric power, allowing new means of getting power to remote outposts and power grids. Special circuit signals allow for fine-grained control of charging and discharging priority.
Mods introducing new content into the game.
Gives the locomotives a thought bubble for what it wants to pickup.
Mods introducing new content into the game.
Armor with equipment slots and upgradable (with tech) reactor/battery/exoskeleton/roboport is available from the start. Original exoskeleton is disabled for player armor. Early construction robots with very small battery.
Mods introducing new content into the game.
Personal equipment that burns fuel to generate energy for your armor grid. 个人装备,燃烧燃料以为您的护甲能量网格产生能量
Mods introducing new content into the game.
Mods introducing new content into the game.
Mod that adds a factory following Einstein's equation (E=mc^2) to factorio. Convert electricity to matter! Just watch the electricity cost.
Mods introducing new content into the game.
Equip your vehicle with a Quantum Carburetor, select destination position, put bunch of fuel, then accelerate to 88 km/h – and teleport wherever you want! Even on other planets ;)
Mods introducing new content into the game.
Get rid of excess fluids by dumping them into the ocean. Get rid of items by dilluting them in water, creating waste water. Offshore dump can be placed into any ocean or on a space platform.
Mods introducing new content into the game.